Oops,

Can of worms here... 
I wasn't slagging them off per se, just the issue of good producers
sometimes releasing filler tracks which to be honest, most of us could equal
using Acid
i mean their output of rock hard, badbwoy tunes is f*cking huge (RAS 78,
Phantom Force, Rockers, The Wrench, old Timeless tunes etc)and most are full
on amazing when you hear them on a big system, so it just seems to me that
theres no reason why they need to release those Think break fillers - I love
most of their stuff (i also love dub and understand the underlying
structures of their tunes), so it was more of a rant at the fact that being
lazy on a few tunes is a bit lame given that they are both souljahs who have
been there since day one. 

Laters

Dan 

PS - have a look around for the samples - Reinforced CD, Jungle Warfare Vol
1, DJ Shadow Remix of Lifers Group (Lifers Group's Zimbabwe Legit (Hollywood
Basic), BBE Funk Spectrum compilations, Ninja Tune comps - all got the
breaks we need...
Assembly line, Phantom Force, old 1994 Bukem breaks, Wax Doctor/Goldie
apaches and Goldie/Source Direct breaks to name a few






-----Original Message-----
From: cacofone [mailto:[EMAIL PROTECTED]]
Sent: 14 March 2002 12:41
To: Drum & Bass Arena Discussion List
Subject: [dnb-prod] Re: Umm....


Flutter by Autechre is the answer to non-repeating dance music.. not really 
for the junglist at heart...

peaz,
Joshua


At 12:54 PM 3/14/02, you wrote:
>Yeah I'm with Trust here, I find Digital's breaks are very high quality, 
>and I havent heard any of them on sample CDs. I'd be interested to know 
>what (if any) sample CDs you are referring to...As for repetitiveness, I 
>think you'll find it's hard to make a track that is never looping but 
>still works on the dancefloor. People don't want to stand there at a club 
>and admire the
>complex and original way a track is put together, they want something that 
>has effective raw elements, beats, bass and hooks, which I reckon Digital 
>is quality at.
>
>I could think of hundreds of producers that are guilty of churning out 
>shit tunes because they know they will work, I wouldn't say Digital is 
>anywhere near the guiltiest!
>
>It all depends on what style of DnB you're into I suppose...Some people 
>will think "God that tune is shit!", while others will think "Oh my God 
>that is rufffff!!!". I must admit that's exactly what happened to me when 
>everyone started raving on about Bad Company, I really didn't appreciate 
>alot of their tracks. But again, each to their own...
>
>Kryptic
>
>
>>From: "Trust" <[EMAIL PROTECTED]>
>>Reply-To: "Drum & Bass Arena Discussion List" 
>><[EMAIL PROTECTED]>
>>To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]>
>>Subject: [dnb-prod] Re: Umm....
>>Date: Thu, 14 Mar 2002 13:24:47 -0800
>>
>>----- Original Message -----
>>From: Turbo Hz <[EMAIL PROTECTED]>
>>To: Drum & Bass Arena Discussion List <[EMAIL PROTECTED]>
>>Sent: Thursday, March 14, 2002 2:49 AM
>>Subject: [dnb-prod] Re: Umm....
>>
>>
>> > I'm with you here. D&S tunes are no more than drum breaks taken off
sample
>> > CDs, and stolen stabs arranged in the more simplistic way. Oh, and add
a
>> > deep sub bass...
>>
>>Are you kidding me???  Digital's breaks are second to none.  Show me what
>>sample CD the breaks from Deadline, Phantom Force or Remote Control came
>>from.  Even when he uses "standard" breaks like amens, etc. they still
sound
>>way different then anyone else's.
>>
>> > Build the main loop, write the intro adding the elements one by one..
let
>>if
>> > loop until the end.
>> > The result is a 5 minutes tune by the most overated d&b producers
>> > nowadays...
>>
>>The focus of most Digital tunes are not about 'how crazy can I make this
>>arrangement for all the the attention-deficiet kids out there'.  Rather
the
>>focus is on rhythm and effect.  This is essentialy a dub production ethic
>>carried over into drum n bass.  Most of Digital's tunes are basically dub
>>tracks with a drum n bass beat.  If your not a fan of dub i can see why
you
>>might not like he tunes, but most of his tracks are harder to make then a
>>lot of the two step neurocrap passing for music these days.
>>
>> > Sure, I like some of their tunes, but can't believe this "See? We've
got a
>> > another one ready to go!" can fill an astist's creative desire...
>>
>>Well i certainly agree with you here.  But almost every producer is guilty
>>of this at some point.  Seems like once an upcoming artist finally breaks
>>through, the quality of the tunes tends to wane as the artist is forced to
>>churn out tracks at a faster clip to keep up with the demand for tunes
with
>>their name on it.  That said, I'm not so quick to write off past
>>accomplishments due to one shady tune.
>>
>> >
>> > ----- Original Message -----
>> > From: "Daniel Norman" <[EMAIL PROTECTED]>
>> > To: "Drum & Bass Arena Discussion List"
<[EMAIL PROTECTED]>
>> > Sent: Wednesday, March 13, 2002 7:19 PM
>> > Subject: [dnb-prod] Umm....
>> >
>> >
>> > > Hi
>> > >
>> > > Slightly off topic,
>> > >
>> > > But...
>> > >
>> > > You know how most of us slave over our tunes constantly trying to
make
>> > them
>> > > different but roughly equal in quality to the ones by established
>> > producers
>> > > in the hope of writing something good enough to send off.
>> > > Have a listen to Digital and Spirits new tune (love is love) on the
D+B
>> > > arena dubplate focus.
>> > >
>> > > Er, filler alert - these guys rock when on form, but to make a track
>>like
>> > > that using the bog standard Horizons break and the break they always
use
>> > > (since day one) with some dodgy stabs when they can do stuff like
>>Gateman
>> > > and Final Chapter is just lazy...Champion Bubbler is a bit lame
too...do
>> > we
>> > > dig those 2 bar standard breaks switching back and forth like it was
>>1996?
>> > > Soz - just had to get that one out, my 2p worth...
>> > >
>> > > They aren't awful tunes and they are fairly well produced, it just
seems
>> > > like they could try harder considering they don't have a day job to
>> > > juggle...
>> > > Laters
>> > >
>> > > Dan
>> > >
>> > > (maybe i'm bitter, he, he)
>> > >
>> > >
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