doesn't, it'll just try to make the kick sample "fit" into a number of
beats... i guess they usually get pitched up (or should i say
"time-compressed") for gameover, but if it's a really short sample, they'll
get time-stretched out.  whatever floats your boat.

joe

-----Original Message-----
From: entitee [mailto:[EMAIL PROTECTED]]
Sent: Thursday, June 06, 2002 4:19 PM
To: Drum & Bass Arena Discussion List
Subject: [dnb-prod] RE: new to the group,and a question


Cubase is a bit different from Acid. You can sequence audio but most people
I know would program the drums with midi using hardware or VSTs. Still, not
everyone is going to want a drum kick pitched up automatically. Out of
curiosity, how does Acid know the original tempo of the track a sampled drum
kick comes from?

--kev/entitee
http://www.entitee.com/dnb

on 6/7/02 6:46 AM, Trajche Petrushevski at [EMAIL PROTECTED] wrote:


Yeah.. that's one thing about ACID.. If u take a drum kick from a hip hop
track, and then put it into ACID.. It will be automaticly pitched up to the
tempo u are working on..
No such thing in Cubase







Respekt,
http://www.mp3.com/GameOver


----- Original Message -----
From: John Dominy <mailto:[EMAIL PROTECTED]>
To: Drum & Bass Arena Discussion List
<mailto:[EMAIL PROTECTED]>
Sent: Friday, June 07, 2002 3:35 PM
Subject: [dnb-prod] RE: new to the group,and a question


K check it man. I have been using ACID for drum tracks. I make the beat
using one shots then I use the mix to new track to make it in to 1
rack( just for easy mixing). For example check out this track I did using
the tecnique I just talked about...

http://www.acidplanet.com/Lounge/Detail.asp?PID=166861 I hope this helps
man. I had a really bad time with drums also. When I started using ACID my
drums are dead no every time now. listen closely thanks to ACID even the
reversed snares and cymbols are 100% on time... Use the "snap to"
feature... I can make sweet beats now in 1/4 th the time now then before.
Also Reason is great for drums too.
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