A pulse is a square, just you can alter the width of the square with a
pulse, try it .... a pulse at 100% is a square, or some synths it's 50% ...
you get me anyway.  And if you distort a sine enough it becomes pretty much
a square almost.


Maxxbass ... I thought this just added sub harmonics, it gives you depth ...
but that still doesn't mean it'll stand out in a mix, after all if you are
listening on cheap speakers, they can't reproduce the sub, so you'll never
hear the bass, thats why you need some mid and compression ... to give the
listener the illusion.  Listen to radio 1 on a cheap radio and notice how
you still hum along to the bass line.  Partly to do with the original
productions and partly to do with BBC compression.

I'd like to give OhmBoyz Predatohm a go, the free one is great.

I'll just have to keep trying with the drums, layering breaks is the only
answer I guess and variety is the spice.


Cheers


Scott



>
> Yeah, I agree.. I'm completely happy with the software side of
> things as far as sequencing, synths and FX are concerned.. It's
> just tough learning the right combinations to use.. (Wouldn't be
> such a problem if I wasn't working so long and had more time to play)..
>
> Running channels from the PC to a desk and back again is what I
> think would be ideal but I've never seen it done in the flesh..
>
> >>>>"Not sure I cut that low ?  You need a bit of mid to give the
> illusion the bass
> >>>>is there on radio or PC speakers which can only sound even
> better on a big system."
>
> That's what Maxbass does.. Basically you cut out the original
> flappy frequencies and then it replaces them with it's own
> generated ones which sound much tighter.. (at least that's how I
> use it)..
>
> >>>>"How about trying a little pitch drop type sub or maybe
> convert to 8 or 12
> >>>>bit.  I think if you're using a straight sine wave, it's far
> to clean, no
> >>>>way it'll stand out in the mix ... as I say it'll probably
> clip before you
> >>>>get it noticable in the mix.
> >>>>How about layering a pulse over a sine in your Nova, modulate
> the pitch
> >>>>gently with an envelope so the pitch drops down and over
> drive on input.
> >>>>Analogue EQ would be handy at this point to add some extra bass."
>
> I think that is my problem.. Although I never use just a straight
> sine wave I do try to keep things simple on the sub patches which
> is perhaps why they sound quiet.. Personally I tend to use a
> Square wave crossed with something else (Square will push the
> speakers to their limit and generate a lot more energy than
> sine).. I think I'll have to start going back in on the sound
> programming on the Nova.. Cheers!
>
> >>>>"Bass doesn't worry me too much, it's frantic drum
> programming which I still
> >>>>find the hardest ... though I'm getting a bit better now I've
> slowed it
> >>>>down."
>
> Hehe.. Not that I'm claiming to be an expert drum programmer or
> anything but I find that side of things a lot easier than making
> and controlling nice bass sounds! Like you say, Slowing it down
> is a good way of doing it.. I've had the most success from
> layering 3 or 4 breaks in their original form in Reason.. Then
> Eqing and filtering them.. Then Setting the Decay and volume for
> each individual drum hit for each loop(on Dr. Rex)... Then add a
> few single hits in the Drum machine to taste and jiggle it all
> around! In fact, I've tended to let the 'jiggling' slip recently
> coz I spend so much time blending the loops together that when
> it's done I can't quite face restructuring all the breaks!
>
> Oh yeah, and finally, the daddy of all Distortion plugins :
> OhmBoyz Predatohm.. Multiband distortion.. Comes the closest I've
> heard to that nice analogue type of sound.. I haven't had a
> chance to play with it on bass sounds yet but on breaks it really
> makes them come alive. ..
>
> Nick
>
> -----Original Message-----
> From: Scott Bradley [mailto:[EMAIL PROTECTED]]
> Sent: 18 July 2002 15:40
> To: Drum & Bass Arena Discussion List
> Subject: [dnb-prod] RE: 32 Bit limits in Cubase
>
>
> I think it's totally possible to produce tunes on your PC/MAC.  I
> was just a
> tad too early and ended up going down the hardware route.  I'm glad I have
> what I have, but I just use them as my basic paints, Logic Audio
> provides me
> with the tools to bend those sounds into what I want to hear.  But soft
> samplers and synths are equally handy, just slightly different in
> sound and
> approach.
>
>
> As for Dillinger, well you said it yourself .... valves ....
>
> Which means he can drive it through a nice warm valve.  Not digital.
>
> Not sure about the desk really, I have one so I use it.  You
> don't need one
> to make tunes and you only have one synth ... if you find a
> bargain get it I
> guess.
>
> What about getting a valve compressor to place between your nova and your
> sound card ?  Though some EQ is always nice to play with.
>
> Not sure I cut that low ?  You need a bit of mid to give the illusion the
> bass is there on radio or PC speakers which can only sound even
> better on a
> big system.
>
> How about trying a little pitch drop type sub or maybe convert to 8 or 12
> bit.  I think if you're using a straight sine wave, it's far to clean, no
> way it'll stand out in the mix ... as I say it'll probably clip before you
> get it noticable in the mix.
>
> How about layering a pulse over a sine in your Nova, modulate the pitch
> gently with an envelope so the pitch drops down and over drive on input.
> Analogue EQ would be handy at this point to add some extra bass.
>
>
> Bass doesn't worry me too much, it's frantic drum programming
> which I still
> find the hardest ... though I'm getting a bit better now I've slowed it
> down.
>
>
> Cheers
>
>
> Scott
>
>
>
>
>
>
>
>
> > hehe... No worries mate!
> >
> > Yeah that's all top advice and is pretty much what I do..
> >
> > The actual problem I have is when I just want a Sub bass part and
> > nothing else the only way I can get it to sound LOUD (We're
> > talking Dillinja levels here except without the nice Valve sound)
> > is to massively pump up the bass level relative to the rest of
> > the track and then use maxxbass and a limiter... I know it sounds
> > like it should fuck everything up but most of the time it works..
> >
> > As a template I tend to put an EQ cut at around 250 and boost the
> > lower frequencies quite a lot.. I suppose in a way I am
> > simulating an analogue channel (although in a messed up and much
> > lower quality way)...
> >
> > The only hardware I have is my Nova and a micro mixer.. I've got
> > an RME Multiface (multi Analogue IO) though so maybe I'll have to
> > stretch the wallet a little and get a desk.. I'd held off til now
> > under the assumption that any advantage that an analogue desk has
> > over digital plugins would be lost over time as the plugins
> > improve.. To an extent I'd say that's true but maybe it's time to
> > cut my losses and get one..
> > I suppose what I really need to do is play with a desk in my
> > system for a while and make a decision!
> >
> > Anyone want to lend me a Phat desk? hehe.. ;p
> >
> >
> >
> > -----Original Message-----
> > From: Scott Bradley [mailto:[EMAIL PROTECTED]]
> > Sent: 18 July 2002 15:10
> > To: Drum & Bass Arena Discussion List
> > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> >
> >
> > Bass.
> >
> > Layer bass on more than one channel with different EQ settings
> if needed.
> > Overdrive plugins.  Compression.  Add a little EQ to taste.
> Then maybe EQ
> >
> > all the bass together in a sub group.
> >
> > It all depends on your source as well, you can't polish a turd as
> > they say.
> >
> >
> > Do you have hardware ?  Build a big phat bass on your synth, plenty of
> > detune and unison.  Overdrive it on the desk, compress as you
> > record if you
> > have an external compressor and then do as above.  Maybe layer
> a sub bass
> > sound with a more middy bass, that way you have more
> frequencies covered.
> > Pure sub bass is hard to make stand out, infact it'll probably
> clip before
> > it stands out.  Layer a mid over the sub and you have a phatter bass.
> >
> >
> > Of course I could be talking shit and I'm still a beginner after
> > 2 years of
> > sitting on this list, but I've learn't a fair bit I guess, just my
> > arrangement skills need to be improved.  I still can't write good drum n
> > bass tunes, thats why I never post tunes .... I've slowed it
> down and gone
> > for break beat.
> >
> > But over the 2 years I've heard some great tunes and heard some
> > great tips.
> >
> >
> > Cheers
> >
> >
> > Scott
> >
> >
> > > -----Original Message-----
> > > From: Nick Lankester [mailto:[EMAIL PROTECTED]]
> > > Sent: 18 July 2002 14:51
> > > To: Drum & Bass Arena Discussion List
> > > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> > >
> > >
> > > Yeah, I'm with you 100% but to be honest it's the only way I've
> > > found to get the bass sounding Xtra large..
> > > I've picked up a few new plugins recently so Maybe I should try
> > > them instead... I'm the kind of person who'll use absolutely
> > > anything if it works.. .Only prob is that I've never had too much

> > > success using standard methods!
> > >
> > >
> > > cheers,
> > >
> > > Nick
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: Scott Bradley [mailto:[EMAIL PROTECTED]]
> > > Sent: 18 July 2002 14:47
> > > To: Drum & Bass Arena Discussion List
> > > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> > >
> > >
> > > pass .....
> > >
> > >
> > > but if you don't know how it affects things, why do it ?
> > >
> > > It's good to stick to good practices.  Obviously if it were an
> > > analogue desk
> > > I would say push it into the red as much as you like.
> > >
> > >
> > > Just because you can do it, doesn't mean you should.  Stay out
> > > the red with
> > > carefull compression and EQ.
> > >
> > >
> > > By the way I use Logic, so you could ignore everything I said.
> > > Although SX looks verygood, I may as well stick with Logic ...
> > even though
> > > there's no more PC versions ... it works .. I'll stick with it.
> > >
> > >
> > > Cheers
> > >
> > >
> > > Scott
> > >
> > >
> > >
> > >
> > > > -----Original Message-----
> > > > From: Nick Lankester [mailto:[EMAIL PROTECTED]]
> > > > Sent: 18 July 2002 14:36
> > > > To: Drum & Bass Arena Discussion List
> > > > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> > > >
> > > >
> > > > Not too sure how it effects the overall dynamics though..
> > > >
> > > > -----Original Message-----
> > > > From: Nick Lankester
> > > > Sent: 18 July 2002 14:34
> > > > To: Drum & Bass Arena Discussion List
> > > > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
>
> > > >
> > > >
> > > > My arguement for not worrying about letting a 32 bit track clip
> > > > had something to do with a 32bit number being capable of
> > > > representing volumes above 0dB, but remember someone pointing out
> > > > that the standard wave format doesn't allow that..
> > > >
> > > > I WOULD agree with you completely if it weren't for the fact that
> > > > I can turn channels up to as much as +24dB in the main mixer with
> > > > no quality loss as long as the input on the master mixer's
> > > > limiter is turned way down..
> > > >
> > > > Nick...
> > > >
> > > > -----Original Message-----
> > > > From: Scott Bradley [mailto:[EMAIL PROTECTED]]
> > > > Sent: 18 July 2002 14:07
> > > > To: Drum & Bass Arena Discussion List
> > > > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> > > >
> > > >
> > > > Not used truetape, but I'd say you should never let anything clip.
> > > >
> > > > If it's clipping on the source channel then a limiter on the main
> > > > outs isn't
> > > > going to help much.
> > > >
> > > >
> > > >
> > > >
> > > > > -----Original Message-----
> > > > > From: Nick Lankester [mailto:[EMAIL PROTECTED]]
> > > > > Sent: 18 July 2002 13:51
> > > > > To: Drum & Bass Arena Discussion List
> > > > > Subject: [dnb-prod] 32 Bit limits in Cubase
> > > > >
> > > > >
> > > > > I remember that there was a thread (which I think I started)
> > > > > related to this stuff a while ago but I don't think I quite got
> > > > > this question answered...
> > > > >
> > > > > If you set Cubase to run at 32 bit (truetape) and then hook up
> > > > > Reason and loads of plugins etc... Is it correct that the only
> > > > > fader that you need to worry about clipping is the master one?
> > > > > The reason I ask is that I've been working like that for a while
> > > > > (i.e. Putting a limiter on the master mixer and then not caring
> > > > > at all about wether the individiual channels and plugins clip)
> > >
> > > > > and it seem to work pretty well, but... I've noticed that a
> > > > > couple of plugins DO distort when they clip.. Is this coz they're
> > > > > running at 16 bit internally? Or have I got the wrong end of
> > > the stick?
> > > > >
> > > > >
> > > > > (I remember having quite an in depth conversation about this but
> > > > > it obviously didn't stick in my mind too well)    ;)
> > > > >
> > > > >
> > > > > cheers,
> > > > >
> > > > > Nick
> > > > >
> > > > > ---
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