The leaves have a great specular map and the bump mapping on the bark really helps the overall depth of the model.. and look at those real time soft shadows!! Great frame rate when rendered into a full scene, no shudder at all :P
jm wrote: > You guys need to go outside and climb a tree or something. > > Me, i'm going to visit my 345th website for the day. > > Hey, what's that? I can see a real tree from my window. > > It's swaying in the wind. Leaves are green. > Great physics engine, and trillions of colours. > > josh > > on 5/16/07 4:47 PM, John Peacock at [EMAIL PROTECTED] wrote: > >> Dave Warren wrote: >>> You say that like it's a bad thing. Wait until you have a dream >>> debating the problems of RFC2821 vs real world application. >> I'm one of the authors of qpsmtpd, a fully RFC-compliant SMTP engine >> (drop in for qmail-smtpd originally), written in Perl (and no, it isn't >> slow, thanks for asking), so those dreams are all too familiar to me. >> >> I keep wanting to spend some time writing a Finite State Machine to >> handle the entire SMTP transaction (which would make it easier to plugin >> SMTP extensions), so you can see how far down that slippery slope I've >> already fallen... :0 >> >> John >> _______________________________________________ >> domains-gen mailing list >> [email protected] >> http://discuss.tucows.com/mailman/listinfo/domains-gen > > _______________________________________________ > domains-gen mailing list > [email protected] > http://discuss.tucows.com/mailman/listinfo/domains-gen > > _______________________________________________ domains-gen mailing list [email protected] http://discuss.tucows.com/mailman/listinfo/domains-gen
