Hi, I remember that in C++ one had to issue the following statement (or something similar) to clean up memory:
delete pNode; and the memory address assigned to pNode will be unassigned. Is there something like this that needs to be done in C# ? So for example I have: pHold = pIndex; pIndex = pIndex->pNext; delete pHold; ????? <-- what can I do here While on the topic, I have been doing the following to create linked lists in the intermediate step: NODE* pCreate = stackalloc NODE[1]; pIndex->pNext = pCreate; pIndex = pCreate; While I haven't programmed in C++ in a while I remember that this could be done directly in C++: pIndex->(*pNext) = new NODE; pIndex = pIndex->pNext; Also the code above using stackalloc NODE[1] just feels wrong and as if I'm using it to do something it wasn't intended to do. Now for the application it is important to keep the spirit of a linked list and not an stacked list, meaning I want to be able to move the links around dynamically. How can I do this correctly, I may not be understanding the fundamentals of C# (such as how variables are treated). Also NODE is a struct, which is different from a Class in C# in terms of data from my understanding. Appreciate your help. -Alon
