--- Comment #13 from Emil Velikov <> --- instead of pasting multiple partial copies of the output,
simply attach (as plain text) the complete thing - glxinfo &> glxinfo-output

There are multiple things that can go wrong and most can be deducted from ^^

Note: MESA_GL_VERSION_OVERRIDE is more of a hack. In 90%+ of the cases you
should not be touching it.

Also, please stop fiddling with the bug severity. Thanks

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