On Wed, 02 Jul 2025, Uma Shankar <uma.shan...@intel.com> wrote: > From: Chaitanya Kumar Borah <chaitanya.kumar.bo...@intel.com> > > Add data structure to store intel specific details of colorop > > Signed-off-by: Chaitanya Kumar Borah <chaitanya.kumar.bo...@intel.com> > Signed-off-by: Uma Shankar <uma.shan...@intel.com> > --- > .../drm/i915/display/intel_display_types.h | 19 +++++++++++++++++++ > 1 file changed, 19 insertions(+) > > diff --git a/drivers/gpu/drm/i915/display/intel_display_types.h > b/drivers/gpu/drm/i915/display/intel_display_types.h > index ce45261c4a8f..4b5124a08cc9 100644 > --- a/drivers/gpu/drm/i915/display/intel_display_types.h > +++ b/drivers/gpu/drm/i915/display/intel_display_types.h > @@ -1560,6 +1560,10 @@ struct intel_plane { > #define to_intel_framebuffer(fb) \ > container_of_const((fb), struct intel_framebuffer, base) > > +#define intel_fb_obj(x) ((x) ? to_intel_bo((x)->obj[0]) : NULL) > +#define to_intel_plane_colorop(x) container_of(x, struct > intel_plane_colorop, base) > +#define to_intel_colorop_state(x) container_of(x, struct > intel_plane_colorop_state, uapi)
I think this makes further refactoring harder. Please make them proper functions instead, not even static inlines. See what I've done for intel_global_state stuff. > + > struct intel_hdmi { > i915_reg_t hdmi_reg; > struct { > @@ -1932,6 +1936,21 @@ struct intel_dp_mst_encoder { > struct intel_connector *connector; > }; > > +struct intel_plane_colorop { > + struct drm_colorop base; > + enum intel_color_block id; > +}; > + > +struct intel_plane_colorop_state { > + struct drm_colorop_state uapi; > + > + /* TODO: Add hw implementation */ > + struct { > + bool active, enable; > + struct drm_property_blob *data; > + } hw; > +}; > + > static inline struct intel_encoder * > intel_attached_encoder(struct intel_connector *connector) > { -- Jani Nikula, Intel