On Tue, Oct 02, 2001 at 05:39:25PM -0400, [EMAIL PROTECTED] wrote:
> With linux, it will say something along the lines of "works with Redhat
> 6.2". (take a look at many CAD packages, for example - they are _not_ very
> graphics intensive). Games are even trickier. I have not bought a single
> Loki game for this reason: once I upgrade to new libraries or X it will be
> dead weight. And if it crashes because of incompatibility there is little
> I can do to fix it. (And no, I am not going to waddle thru machine code to
> fix something I paid money for).

Now this is interesting. I've bought all the Loki games. And I do mean
ALL the Loki games. I've also got many Windows/DOS games. This is just
my nature.

I reckon 50% of the Windows/DOS games no longer work. This isn't a DOS
only thing either. I have Windows games like Dark Reign that refuse to
work with the latest DirectX. 

With XP I've been told all of my DOS games will just stop working. The
whole DOS concept has been ripped out of XP. So I'm stuck with 98SE if
I want to play the DOS games. 98SE is end-of-life'd this year.

So if the most popular OS company in the world cannot deliver a stable
platform to run games on - and I got Dark Reign only 3 years ago - why
do you expect more from Linux?

My alternative is of course to have a dedicated DOS-only box, just for
games. I know perps who play the old Sierra adventures this way. So if
people are willing to do this for DOS surely they're willing to have a
Linux 2.2 system just for running Linux games? Not likely!

The Linux system is no worse than the Microsoft system as far as games
are concerned. This is why it is much more sensible to use consoles. I
am at least then assured that the game will work.

-- 
The more I know about the WIN32 API the more I dislike it. It is complex and
for the most part poorly designed, inconsistent, and poorly documented.
                                                                - David Korn


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