Peter Lemken wrote:

> It is, actually. At least if you are stuck with a notebook computer. The
> Rage LT Pro and Rage Mobility are among the most popular graphics
> adapters around. I wish I could just put in a different card...

Yes, I understand that.  That's not the point I was making, or what we 
were talking about.  Frank made the comment that his Rage Pro was "more 
than powerful enough" and that peak performance could be obtained at 
640x480@16/32.

Remember, I have fairly intimate knowledge of this chip.  You will 
never, ever, ever get more than ~41 fps in 'Fastest' mode (512x384@16, 
butt-ugly quality) on a Rage Pro.

Compare that with sub-$150 current generation graphics processors that 
are pushing 60 fps at 1600x1200@32 with max quality settings, and 
sub-$200 chips that are pushing 100 fps.  "More than powerful enough" 
depends on your frame of reference: making gears break 200 fps on a chip 
that's maybe four or five years old is a worthy goal, I'm not denying 
that.  However, you need to keep things in perspective.  Check out the 
latest DOOM engine stuff coming out of id Software, or imagine a Final 
Fantasy demo running at interactive framerates on a desktop PC 
(interactive as in being able to move the camera around the scene while 
it's rendering).  Then come and talk with me about "more than powerful 
enough" :-)

A Rage Pro DRI driver is a great project for people to hack on, 
particularly those who are new to device driver and/or 3D graphics 
programming.  It's great to finally see some community involvement in 
the DRI project, and given the current state of things I hope you guys 
really make some progress.

-- Gareth

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