Carl Busjahn wrote:
> 
> I think the question is not wether they want to kill openGL or not.
>  Microsoft doesn't have anything to replace openGL therefore they are
> not capable of killing it even if they wanted to.  I wish people
> wouldn't get excited about this, because SGI wouldn't be stupid enough
> to let Microsoft have significant parts of OpenGL.

What planet are you beaming from?  Or are you warping in from 1997?

[more rationally:  GL lags Direct3D and the gap is growing]

Keith

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