On Mon, Jan 21, 2002 at 04:00:55PM +0000, Keith Whitwell wrote: > Carl Busjahn wrote: > > > > I think the question is not wether they want to kill openGL or not. > > Microsoft doesn't have anything to replace openGL therefore they are > > not capable of killing it even if they wanted to. I wish people > > wouldn't get excited about this, because SGI wouldn't be stupid enough > > to let Microsoft have significant parts of OpenGL. > > What planet are you beaming from? Or are you warping in from 1997? > > [more rationally: GL lags Direct3D and the gap is growing]
You reckon? I was told by a group of games writing guys (currently working on Xbox) that Direct3D is getting closer and closer to OpenGL in functionality. Which opinion is correct? Joe
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