On Mon, Jan 21, 2002 at 04:00:55PM +0000, Keith Whitwell wrote:
> Carl Busjahn wrote:
> > 
> > I think the question is not wether they want to kill openGL or not.
> >  Microsoft doesn't have anything to replace openGL therefore they are
> > not capable of killing it even if they wanted to.  I wish people
> > wouldn't get excited about this, because SGI wouldn't be stupid enough
> > to let Microsoft have significant parts of OpenGL.
> 
> What planet are you beaming from?  Or are you warping in from 1997?
> 
> [more rationally:  GL lags Direct3D and the gap is growing]

You reckon?  I was told by a group of games writing guys (currently
working on Xbox) that Direct3D is getting closer and closer to OpenGL in
functionality.

Which opinion is correct?

Joe

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