José Fonseca wrote:
> 
> On 2002.02.19 14:36 Michael Thaler wrote:
> > On Tue, Feb 19, 2002 at 03:10:19PM +0100, R. Reucher wrote:
> >
> > ...
> > (II) ATI(0): Direct rendering enabled
> >
> > It definitely says direct rendering is enabled!
> >
> 
> Yes. That's is definitely true.
> 
> > ...
> >
> > I still get:
> >
> > mthaler:~# glxinfo
> > name of display: :0.0
> > display: :0  screen: 0
> > direct rendering: No
> > server glx vendor string: SGI
> > server glx version string: 1.2
> > server glx extensions:
> >
> 
> The only explanation I see is that glxinfo is not picking up the correct
> libGL.so. Since this issue can came back to haunt you later, please do
> 'ldd /usr/X11R6/bin/glxinfo' and also 'ldd /usr/X11R6/bin/glxgears' (paths
> may vary).
> 
> > DRI definitely works with Quake3, that is really strange...

set the LIBGL_DEBUG env var to 'verbose' and see what libGL says.
Maybe libGL isn'f finding the mach64_dri.so file.

-Brian

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