On Tue, Feb 19, 2002 at 05:17:16PM +0000, Jose Fonseca wrote:

> No, there's no need. You probably just have to change the order on which
> /usr/lib/ and /usr/X11R6/lib/ directories appear on /etc/ld.so.conf and
> run '/sbin/ldconfig'

I just symlinked the libGL and the libGLU in /usr/X11R6/lib to
/usr/X11R&-DRI/lib and everything works fine.

Thank you for all your efforts to get the Mach64 driver working. I
tried Quake3 and Unreal with Windows2000 on my laptop but it did not
work at all. Quake3 crashed when starting it and Unreal was so slow
you could not play at all. I think the Win driver of my notebook just
don't have any OpenGL acceleration.

Quake 3 really works fine for me (I am not a big computer player, but
it is nice to get it working anyway, just for the fun of it!:)))

Unfortunately Unreal is not working. It is loading and running just
fine, the menues are displayed correctly but the intro and the game
graphics are just rubbish. Has anyone seen that before? I installe UT
from a windows CD with the newest package (I think it is called
ut-install-436.sh from the loki page). Has anyone got UT working with
Mach64? 

Anyway, if AGP and DMA is working with the driver, it is probably a
lot faster und one maybe can even play Quake3 with 800x600. So thank
you all again for your great work,

Michael

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