Michael wrote: > > On Sun, Mar 10, 2002 at 11:53:19PM +0000, Michael wrote: > > At the moment 1024x768 (which I expected to get the biggest benefit) > > hits lack of texture space and/or maybe depth clears / lack of > > hierarchical z, even with the pixmap cache set to 1 page and low > > texturing - at the mo this is still only a 2 or 3 fps gain there. > > Actually this is very strange. > > If I run X at 640x480, 800x600 or 1280x1024 I get about 86.5 fps with > q3demo running @ 640x480 (86.5 because I've got debug code to print out > the total texture size which was 5mb so that's not an issue) > > If I run X at 1024x768 (q3 still at 640x480) I only get ~76.5???
Is this windowed or fullscreen? > Testing a bit more, if I run q3 @ 1024x768 when X is 1024x768 I get about > 36.3fps, but with X @ 1280x1024, q3@1024x768 gives me 59.8 (probably > 60+ if I took out the fprintf) > > Is this just me? I'm kindof in debug hell at the moment, so I can respond for a little while. I can tell you that the 7500 depth clears just aren't working right on the tcl branch hence the problems there. No idea on the lockups at present. The trunk driver works if and only if TCL_BYPASS is set, which isn't a good strategy for us... Keith _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel