On 2002.03.13 22:56 Sergey V. Udaltsov wrote:
> ...
> 
> > Luckily, the libs that came with your X 4.x should be just fine - less
> > stuff for download.
> That's better!
> 
> >  From what Frank said in the beggining there will be no AGP texturing,
> "In the beginning" - will it be tomorrow, next week or next 3 months?
> Just estimations - when we'll get our lovely binary snapshots..

 From what depends on me, as soon as the branch is usable is just a matter 
of two clicks and at the most 4 hrs later you'll have a snapshot! ;-)

> > only DMA, i.e., you'll experience a general speedup in preformance
> (number
> > of triangles per second), but you'll still be limited to the memory
> your
> > card have, so applications that make heavy use of textures (i.e. games)
> > will have most of the same problems if high-res textures or high
> > screen-resolutions are used.
> I see. And how long do you (or Frank) think it will take to do AGP
> texturing?
> 

I have no idea... AGP is supported in almost all DRI drivers so it 
shouldn't be difficult to get a base implementation, but bugs can be 
rather hard to find&fix sometimes

> I realize it is much easier to ask question "when?" than hack the real
> code, so don't bother too much answering me:)

I would be making the same question if I was you, nevertheless the answers 
would still be the same...

Please check the new package. Nothing really new, except that the things 
you noticed (should) have been fixed. I've run the installation & 
uninstalltion process fine. I didn't have time to really start X because 
it's pretty late here (as you can see by the build time).

http://mefriss1.swan.ac.uk/~jfonseca/dri/packages/bleeding-edge/mach64-20020314-0123-i386-Linux.tar.bz2

> 
> Cheers,
> 
> Sergey
> 

Regards,

Jos� Fonseca

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