On Wed, Mar 20, 2002 at 12:26:41PM -0800, Ian Romanick wrote:
> There was some talk awhile back about adding support for AGP texturing in
> the Radeon driver.  Whatever happened with that?

I've actually got an implementation of AGP texturing for the Radeon that
seems to work. I've also got Michael's 3 TMU patch rolled into my
tree. I haven't released any of this yet. Right now the policy for
texture management is really simplistic. It tries card memory, then AGP,
and finally kicks things off the card. That's really not optimal and I
wouldn't recommend it being enabled for general use until something
smarter is in place.

I suppose I could check this in somewhere since I think it all
works. New branch or onto tcl? It's currently based off the trunk.

                                              - |Daryll



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