On Wed, Mar 20, 2002 at 09:44:22PM +0000, Keith Whitwell wrote: > Daryll Strauss wrote: > > > > On Wed, Mar 20, 2002 at 12:26:41PM -0800, Ian Romanick wrote: > > > There was some talk awhile back about adding support for AGP texturing in > > > the Radeon driver. Whatever happened with that? > > > > I've actually got an implementation of AGP texturing for the Radeon that > > seems to work. I've also got Michael's 3 TMU patch rolled into my > > tree. I haven't released any of this yet. Right now the policy for > > texture management is really simplistic. It tries card memory, then AGP, > > and finally kicks things off the card. That's really not optimal and I > > wouldn't recommend it being enabled for general use until something > > smarter is in place. > > > > I suppose I could check this in somewhere since I think it all > > works. New branch or onto tcl? It's currently based off the trunk. > > > > Michael also implemented agp support for radeon with a similar simplistic > strategy, but ran into some issues looking at tcl and/or mesa-4-0. I think > these turned out to be artefacts rather than anything serious. In any case I > think he decided to wait on some forthcoming reorganization of the texture > management code in all the drivers... (nudge nudge, wink wink)
Heh...which is actually why I was asking. :) There are a number of code paths in my code that I can't test on the Radeon (one of my two development platforms) without AGP texturing. > Anyway, it sounds like this has now been done twice: maybe someone should > commit something... That would be nice. Hopefully we'll be able to worry about making it good soon. Hopefully... -- Tell that to the Marines! _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel