On Wed, Mar 20, 2002 at 09:44:22PM +0000, Keith Whitwell wrote:
> Daryll Strauss wrote:
> > 
> > On Wed, Mar 20, 2002 at 12:26:41PM -0800, Ian Romanick wrote:
> > > There was some talk awhile back about adding support for AGP texturing in
> > > the Radeon driver.  Whatever happened with that?
> > 
> > I've actually got an implementation of AGP texturing for the Radeon that
> > seems to work. I've also got Michael's 3 TMU patch rolled into my
> > tree. I haven't released any of this yet. Right now the policy for
> > texture management is really simplistic. It tries card memory, then AGP,
> > and finally kicks things off the card. That's really not optimal and I
> > wouldn't recommend it being enabled for general use until something
> > smarter is in place.
> > 
> > I suppose I could check this in somewhere since I think it all
> > works. New branch or onto tcl? It's currently based off the trunk.
> > 
> 
> Michael also implemented agp support for radeon with a similar simplistic
> strategy, but ran into some issues looking at tcl and/or mesa-4-0.  I think
> these turned out to be artefacts rather than anything serious.  In any case I
> think he decided to wait on some forthcoming reorganization of the texture
> management code in all the drivers...  (nudge nudge, wink wink)

Heh...which is actually why I was asking. :)  There are a number of code
paths in my code that I can't test on the Radeon (one of my two development
platforms) without AGP texturing.

> Anyway, it sounds like this has now been done twice: maybe someone should
> commit something...

That would be nice.  Hopefully we'll be able to worry about making it good
soon.  Hopefully...

-- 
Tell that to the Marines!

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