> I've commited code to enable notex and tiny vertex formats for mach64.  
Cool! I've got the first playable version of Counter-strike(WINE, GL
mode, 640x480, screen res 800x600). Great cudos!
Though I have to admit there are some problems.
1. After closing glxgears, there were some "pieces" of the gl window
remaining on the screen. These pieces could be easily "erased" by moving
other windows. Also there are artefacts after tunnel and fog.
2. gltron really flies. But at the end of the game I encountered some
bad effects. In most cases, it is video subsystem hang. Once, I was able
just to kill the server (Alt-Bksp), another time the whole system
hung:((
3. I am not 100% sure but it seems some textures in armagetron are
either lost or rendered incorrectly.

I took the latest snapshot (today, 20pm)

Cheers,

Sergey

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