> I've commited code to enable notex and tiny vertex formats for mach64. Cool! I've got the first playable version of Counter-strike(WINE, GL mode, 640x480, screen res 800x600). Great cudos! Though I have to admit there are some problems. 1. After closing glxgears, there were some "pieces" of the gl window remaining on the screen. These pieces could be easily "erased" by moving other windows. Also there are artefacts after tunnel and fog. 2. gltron really flies. But at the end of the game I encountered some bad effects. In most cases, it is video subsystem hang. Once, I was able just to kill the server (Alt-Bksp), another time the whole system hung:(( 3. I am not 100% sure but it seems some textures in armagetron are either lost or rendered incorrectly.
I took the latest snapshot (today, 20pm) Cheers, Sergey _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel