Jose Fonseca wrote: > > On Thu, 2002-04-11 at 15:35, Felix Kühling wrote: > > Hi, > > > > I recently found out that the 3d performance of the mach64 branch (in > > terms of glxgears frame rates) is related to the physical screen > > resolution. I got the following glxgears frame rates with different > > resolutions: > > > > But with the same window size? > > Is natural that when the rendering window gets bigger there's more area > to fill, and the fps drop. > > The consequence of having bigger screen resolutions is that there is > less free onboard memory for textures, but glxgears doesn't use textures > so there should be no significant difference.
There can be a difference - the i810 had something similar. I guess it's basically the increased memory usage from the ramdac scanning out to video??? Keith _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel