Jose Fonseca wrote:
> 
> On Thu, 2002-04-11 at 15:35, Felix Kühling wrote:
> > Hi,
> >
> > I recently found out that the 3d performance of the mach64 branch (in
> > terms of glxgears frame rates) is related to the physical screen
> > resolution. I got the following glxgears frame rates with different
> > resolutions:
> >
> 
> But with the same window size?
> 
> Is natural that when the rendering window gets bigger there's more area
> to fill, and the fps drop.
> 
> The consequence of having bigger screen resolutions is that there is
> less free onboard memory for textures, but glxgears doesn't use textures
> so there should be no significant difference.

There can be a difference - the i810 had something similar.  I guess it's
basically the increased memory usage from the ramdac scanning out to video???

Keith

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