--- Michael <[EMAIL PROTECTED]> wrote:
> What is the problem you're trying to fix?
> 
> -- 
> Michael.

"Incroment 2Was Not Idle!"
See how the fprintf call was interupted.
I found ought after some testing that there is a set amount of bytes that can
be put into the buffer.  Being less verbose fix that problem.

Now I'd like to tackel another problem, Quake3 is blocked durring this pause
(sometimes a long pause) This could result in poor sound and more inportantly
keybord performance.  I don't know how to fix this withought using fork.  Since
fork is realy heavy id like to avoid it.  Could maby the xserver help offload
these sleeps, it should be sleeping any way right?



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