Am Dienstag, 8. Oktober 2002 16:37 schrieb Timothee Besset:
> Mh .. setting the default to r_smp 1 when SMP detected may have been an
> oversight. This has been tested to work on nvidia cards, it's likely to
> break on anything else. I'd be interested to hear about work/not work in
> various situations.
>
> Use +set developer 1 +set logfile 2 on the command line to get a log file
> from q3.

With my "startup script" I get log all the time...;-)

Card:           R200 DRI CVS.
Kernel: 2.4.19-ck5 and 2.5.40-ac4
System: dual AMD Athlon MP 1900+, MSI K7D Master-L, AMD 760MPX

I get ups with both kernels when "demo four" should come up (after weapons 
load).

But I think it is a r100/r200 driver issue not your fault.
Even though "r_smp" should default to "0".

Load is _definitely_ shortened 'cause "quake3.x86" and "X" rising on different 
CPUs, now. GREAT! Can't wait to see it running.

----- finished R_Init -----
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
35 arenas parsed
32 bots parsed
Loading vm file vm/cgame.qvm.
VM file cgame compiled to 786818 bytes of code
cgame loaded in 5380768 bytes on the hunk
drmCommandWrite: -22
drmRadeonCmdBuffer: -22

Get the same crash with several other "threaded" (multiple context) apps.

Regards,
        Dieter

-- 
Dieter Nützel
Graduate Student, Computer Science

University of Hamburg
Department of Computer Science
@home: Dieter.Nuetzel at hamburg.de (replace at with @)


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