Am Mittwoch, 9. Oktober 2002 05:40 schrieb Dieter Nützel:
> Am Dienstag, 8. Oktober 2002 16:37 schrieb Timothee Besset:
> > Mh .. setting the default to r_smp 1 when SMP detected may have been an
> > oversight. This has been tested to work on nvidia cards, it's likely to
> > break on anything else. I'd be interested to hear about work/not work in
> > various situations.
> >
> > Use +set developer 1 +set logfile 2 on the command line to get a log file
> > from q3.
>
> With my "startup script" I get log all the time...;-)
>
> Card:         R200 DRI CVS.
> Kernel:       2.4.19-ck5 and 2.5.40-ac4
> System:       dual AMD Athlon MP 1900+, MSI K7D Master-L, AMD 760MPX
>
> I get ups with both kernels when "demo four" should come up (after weapons
> load).
>
> But I think it is a r100/r200 driver issue not your fault.
> Even though "r_smp" should default to "0".
>
> Load is _definitely_ shortened 'cause "quake3.x86" and "X" rising on
> different CPUs, now. GREAT! Can't wait to see it running.
>
> ----- finished R_Init -----
> Loading vm file vm/ui.qvm.
> VM file ui compiled to 594408 bytes of code
> ui loaded in 1963008 bytes on the hunk
> 35 arenas parsed
> 32 bots parsed
> Loading vm file vm/cgame.qvm.
> VM file cgame compiled to 786818 bytes of code
> cgame loaded in 5380768 bytes on the hunk
> drmCommandWrite: -22
> drmRadeonCmdBuffer: -22
>
> Get the same crash with several other "threaded" (multiple context) apps.

OK, here comes the whole log.

-Dieter

Attachment: q3.log.bz2
Description: BZip2 compressed data

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