Am Mittwoch, 9. Oktober 2002 05:40 schrieb Dieter Nützel: > Am Dienstag, 8. Oktober 2002 16:37 schrieb Timothee Besset: > > Mh .. setting the default to r_smp 1 when SMP detected may have been an > > oversight. This has been tested to work on nvidia cards, it's likely to > > break on anything else. I'd be interested to hear about work/not work in > > various situations. > > > > Use +set developer 1 +set logfile 2 on the command line to get a log file > > from q3. > > With my "startup script" I get log all the time...;-) > > Card: R200 DRI CVS. > Kernel: 2.4.19-ck5 and 2.5.40-ac4 > System: dual AMD Athlon MP 1900+, MSI K7D Master-L, AMD 760MPX > > I get ups with both kernels when "demo four" should come up (after weapons > load). > > But I think it is a r100/r200 driver issue not your fault. > Even though "r_smp" should default to "0". > > Load is _definitely_ shortened 'cause "quake3.x86" and "X" rising on > different CPUs, now. GREAT! Can't wait to see it running. > > ----- finished R_Init ----- > Loading vm file vm/ui.qvm. > VM file ui compiled to 594408 bytes of code > ui loaded in 1963008 bytes on the hunk > 35 arenas parsed > 32 bots parsed > Loading vm file vm/cgame.qvm. > VM file cgame compiled to 786818 bytes of code > cgame loaded in 5380768 bytes on the hunk > drmCommandWrite: -22 > drmRadeonCmdBuffer: -22 > > Get the same crash with several other "threaded" (multiple context) apps.
OK, here comes the whole log. -Dieter
q3.log.bz2
Description: BZip2 compressed data