On Tue, Dec 03, 2002 at 07:31:11AM -0700, Brian Paul wrote:
> Felix Kühling wrote:
> > On Mon, 2 Dec 2002 18:43:25 -0800
> > Allen Akin <[EMAIL PROTECTED]> wrote:
> > 
> > 
> >>On Mon, Dec 02, 2002 at 02:00:49PM +0100, Felix Kühling wrote:
> >>|                      .... So if we agree on this, I would make this
> >>| controlled by an environment variable. ...
> >>
> >>The intent of the spec is that drivers should support whichever texture
> >>internal formats they wish to support, and apps should choose between
> >>them (or use the default only if they truly don't care).  Environment
> >>variables aren't very portable, and work around the intent of the spec.
> >>Is there some compelling reason to use them, rather than just having the
> >>driver do what was intended?

The intent of the environment variable is to allow users to tune the
operation of the driver to meet their needs.

>  > The environment
> > variable I'm going to add would enable the user to override the bpp
> > dependent default.
> 
> I'm with Allen in preferring that we don't add yet another environment
> variable - especially for something which other OpenGL drivers haven't
> needed.

I'm not sure that statement is accurate.  On SGI, AIX, and Windows there are
various tools to tune the operation of the OpenGL driver.  On Linux we don't
have any of that.  Instead we've been using an ad-hoc collection of
environment variables to control debug output, HW TCL operation, page
flipping, refresh synchronization, and a ton of other stuff.

Perhaps it's time we thought about doing something better?

-- 
Smile!  http://antwrp.gsfc.nasa.gov/apod/ap990315.html


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