On Tue, 3 Dec 2002 11:29:34 -0800 (PST) Linus Torvalds <[EMAIL PROTECTED]> wrote:
> > On Tue, 3 Dec 2002, magenta wrote: > > > > User preferences are an entirely different matter. I totally agree that > > the user should be able to override default behaviors, but environment > > variables are such a crappy way of doing this. > > Why? Environment variables are in many ways more powerful than config > files, and can be equally easily edited (think of your ".bashrc" as the > config file for environment variables). One thing we should keep in mind about the future is indirect rendering. Environment variables which are only known on the client side won't work then. However, the GLX server side would be able to identify the client based on the window id for instance. Therefore I believe a configuration file on the server side with application specific entries is the way to go. > > I agree that using _bare_ environment variables is nasty, and nobody > should need to do > > export GL_TEXTURE_DEPTH=32 [...] > > Linus Regards, Felix __\|/__ ___ ___ ___ __Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___ _____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____ [EMAIL PROTECTED] >o<__/ \___/ \___/ at the same time! ------------------------------------------------------- This SF.net email is sponsored by: Microsoft Visual Studio.NET comprehensive development tool, built to increase your productivity. Try a free online hosted session at: http://ads.sourceforge.net/cgi-bin/redirect.pl?micr0003en _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel