> I can't comment on the UT2003 though. I have seen some screenshots which > makes me believe that patch to convert the textures isn't so ... nice.
Can't comment on Linux though on Mac and Windows at least the textures get decompressed correctly and the code is the same on all platforms. Keep in mind that the game can use insane amounts of texture memory with decompression enabled. -- Daniel, Epic Games Inc. ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel