On Fri, Feb 28, 2003 at 05:33:29PM -0500, Daniel Vogel wrote:
> Fragmention still isn't good, which brings me back to my original question
> whether folks are talking to NVIDIA why they aren't using the DRI framework.

Probably because of theirs UDA? I suspect it is easear to support 'more'
common source base which is also under total vendor control.
There also multiple accelerated heads issue with current DRI..


arkadi.


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