On Thu, 2004-01-22 at 00:16, Roland Scheidegger wrote: > > samples/sphere: the texture on the sphere looks wrong, almost reversed > (seems to be the same problem as with isosurf, both use GL_SPHERE_MAP - > GL_SPHERE_MAP seems to work correctly in the gloss demo though > interestingly).
It's also wrong in foobillard, e.g.; works with SW TCL. > tests/texrect: the girl texture is completely messed up, the other looks > a bit better. Seems to work fine here (same as with software rendering) - try disabling codegen maybe? Didn't you notice yuvrect being broken though? :\ > If you prefer (or force) 16bit textures with driconf, it will crash > instead (r200_cmdbuf.c:354: r200EmitBlit: Assertion `(src_offset & 1023) > == 0' failed.). I see that as well. > xdemos/glthreads: I didn't have the courage to test this (I just didn't > feel like rebooting ;-)) - in the past it always locked up immediately > when at least 33 threads were specified, or locked up after some time if > less than 33 threads were specified (generally, the more threads, the > faster it would lock up). Can try that later if someone is interested in > the results... FWIW, I ran it a couple of times recently without problems, but I think I only went up to 16 or so. -- Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel