Felix Kühling wrote:
Hi Marcin,

Also CCing to Alex, he probably knows more about this.

Currently the driver looks like it's not supposed to render to the front
buffer at all. When single buffering is used, the driver draws to the
back buffer and copies it over to the front buffer after processing a
Mesa vertex buffer. I have no idea if this is GL compliant.

No, it's not.


Keith



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