--- Michel Dänzer <[EMAIL PROTECTED]> wrote:
> On Thu, 2004-05-27 at 15:00, Mike Mestnik wrote:
> > --- Michel Dnzer <[EMAIL PROTECTED]> wrote:
> > > On Wed, 2004-05-26 at 12:34, Mike Mestnik wrote: 
> > > > Attached is a screen shoot of the effect of adding 1024 to the
> > > > ColorOffset.  
> > > 
> > > It's hard for me to recognize anything; can you describe your
> > > observations?
> > > 
> > The data was shifted to the right, making it offcenter.  I will need
> to
> > find a way of undoing/compinsating-for this inorder to make changing
> this
> > offset usefull.
> 
> I guess you need to compensate the GL viewport (I guess you may have
> talked about that in earlier posts? I somehow thought you were talking
> about the X server viewports).
I try to keep each paragraph on topic, however this thread all started
with MergedFB.  So I see where you could have gotten confused.  What
should we call the 3dOutputClipRects?

I don't think I ever thought it would be a problem.  Only after I found
this did I start playing with multiplexing the acctual cliprects.  As now
I can see that I might need the segragation to this extra trickery.

Speeking of multiplexing the cliprects, I can't seem to find where they
get created(on move/resize)?  I made the lock contection(where the
move/resize client code is) recompute the cliprects.  However my work gets
undone on every move.  numClipRects as well as pClipRects gets resert,
where dose this happen?

> 
> 
> > > > I still have to find where rmesa->state.color.drawOffset comes
> from
> > > and 
> > > > what effect the first 4 bits(define RADEON_COLOROFFSET_MASK
> > > >      0xfffffff0) are for
> > > 
> > > The 128 bit alignment.
> > > 
> > The value is in 8bit bytes then? not pixels.  What kind of conversion
> will
> > I have todo, 24bpp = 4 bytes right?
> 
> screen->cpp contains the number of bytes per pixel.
I'm assuming screen part of rmesa.

> 
> 
> -- 
> Earthling Michel Dänzer      |     Debian (powerpc), X and DRI
> developer
> Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer
> 



        
                
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