Philipp Klaus Krause wrote:

Since the driver supports GL_NV_texture_retangle,
GL_EXT_texture_retangle and probably soon will GL_ARB_texture_retangle
I wonder why GL_ARB_texture_non_power_of_two isn't supported.

AFAIK, R200 (and R100) can't do all of GL_ARB_texture_non_power_of_two. That extension just lifts the power-of-two restriction on texture dimensions. For non-power-of-two textures, mipmapping and all the existing texture wrap modes must be supported. Only very recent hardware can do that.




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