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On Monday 16 August 2004 16:29, Ian Romanick wrote:
> Philipp Klaus Krause wrote:
> > Since the driver supports GL_NV_texture_retangle,
> > GL_EXT_texture_retangle and probably soon will GL_ARB_texture_retangle
> > I wonder why GL_ARB_texture_non_power_of_two isn't supported.
>
> AFAIK, R200 (and R100) can't do all of GL_ARB_texture_non_power_of_two.
>   That extension just lifts the power-of-two restriction on texture
> dimensions.  For non-power-of-two textures, mipmapping and all the
> existing texture wrap modes must be supported.  Only very recent
> hardware can do that.

- From the datasheet, i810 appears to be fully orthogonal for npot 2D textures.  
Obviously it can't do 3D or cubemaps at all.  I believe Keith mentioned 
extending the i915 driver to handle i810 as well; has anyone tried this yet?

Would it be worth implementing as much of ARB_tex_npot as possible in hardware 
and allowing fallbacks for the tough cases?

Other than i810 I don't know of any hardware we support where we could do 
NV_texture_rectangle but don't (I said something contrary to this on IRC but 
I was grepping for the wrong thing).

- - ajax
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