Here are the FGLRX and Nvidia scores for comparison...

The Nvidia drivers were built from the packages in Debian non-free (1.0.6111) 
and the FGLRX drivers were built from Flavio Stanchina's packages (3.11.1).

BFG FX5200 Ultra 128MB
glxgears - 3934.8
q2 640x480 - 337.1
q2 800x600 - 312.3
q2 1024x768 - 268.5
q3 640x480 - 219.2
q3 800x600 - 217.6
q3 1024x768 - 203.6
rtcw 640x480 - 108.9
rtcw 800x600 - 108.7
rtcw 1024x768 - 107.7
ut 640x480 - 98.12
ut 800x600 - 98.28
ut 1024x768 - 95.71
Notes:

TNT2 32MB
glxgears - 491.6
q2 640x480 - 83.7
q2 800x600 - 55
q2 1024x768 - 38.9
q3 640x480 - 54.2
q3 800x600 - 34.6
q3 1024x768 - 22.4
rtcw 640x480 - 41.8
rtcw 800x600 - 27.2
rtcw 1024x768 - 17.4
ut 640x480 - 60.14
ut 800x600 - 41.59
ut 1024x768 - 26.31
Notes: Locked up with agpgart.  Minor display corruption when switching 
resolutions in UT which was cleared up by restarting X.

Radeon 8500 AIW 128MB w/FGLRX
Contant lockups...  Totally unusable.

Radeon 9600LE 128MB
glxgears - 753.4
q2 640x480 - 146.2
q2 800x600 - 97.8
q2 1024x768 - 56
q3 640x480 - 133.6
q3 800x600 - 82.8
q3 1024x768 - 45.3
rtcw 640x480 - 95.1
rtcw 800x600 - 67.4
rtcw 1024x768 - 37.7
ut 640x480 - 93.08
ut 800x600 - 72.98
ut 1024x768 - 41.65
Notes: These numbers all represent X running at 32 bit color depth.  FGLRX 
does not support 16 bit.



So...  A Radeon DDR 32MB running DRI seems to be faster than a TNT2 32MB.  
Matrox G400 seems to be faster on everything other than Unreal Tournament.

I'll send a link to the graphs on Monday.

John


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