On Mon, 14 Feb 2005 17:17:05 +1100, Paul Mackerras <[EMAIL PROTECTED]> wrote:
> Vladimir Dergachev writes:
> 
> >   I am a bit puzzled with your patch - do you really need to hard code
> > format field in r300_state.c ?

This is ugly hack, simply to test because i know that i shouldn't
hardcode it. I was wondering to what correspond the second
entry in tx_table, if i put the texture format there i should
also see texture working.

> I find that with that line there, it works moderately well (textures
> look mostly correct although dithered at the edges), but with that
> line commented out, textures just display random noise.  I agree it
> looks like that line shouldn't be needed, and it would be interesting
> to track down exactly what is going on.
 
I am tracking down but there is so many functions that are call
for texture (not too much thought :)).

Jerome Glisse


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