http://bugs.freedesktop.org/show_bug.cgi?id=12054
------- Comment #3 from [EMAIL PROTECTED] 2007-08-18 11:54 PST ------- If the texture simply isn't there but otherwise nothing ill happens, it could be that the app failed to submit the texture (that is, the driver rejected it for some reason), if that's the case try a debug build (or use gdb to stick a breakpoint to _mesa_error) to see if that happens. Another reason could be that the texture fails the completeness test (which is not really an error but usually indicates an application bug), I've seen that happen (and IIRC some driver stacks chose to ignore this, though the spec is quite explicit in saying how to handle it) - see _mesa_test_texobj_completeness. This sometimes happens if the app sets the min filter to something requiring mipmaps but not actually supplying mipmaps. You could add some debug output saying if the completeness test succeeded or just hack _mesa_TexParameterfv so the min filter is always set to GL_LINEAR regardless the supplied value. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel