http://bugs.freedesktop.org/show_bug.cgi?id=12054





------- Comment #4 from [EMAIL PROTECTED]  2007-08-18 14:54 PST -------
This is what Mesa tells me when I try to play the cinematic:

Mesa: User error: GL_INVALID_VALUE in glTexImage2D(level=0, width=512,
height=250, depth=1)
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(level=0, width=256,
height=250, depth=1)
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(level=0, width=32,
height=250, depth=1)
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(level=0, width=512,
height=123, depth=1)
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(level=0, width=256,
height=123, depth=1)
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(level=0, width=32,
height=123, depth=1)
Mesa: User error: GL_INVALID_OPERATION in glTexSubImage2D
Mesa: User error: GL_INVALID_OPERATION in glTexSubImage2D
...

Apparently, texObj->Image[0][level] is NULL, and so the texture fails
subtexture_error_check2().


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