http://bugs.freedesktop.org/show_bug.cgi?id=12092





------- Comment #4 from [EMAIL PROTECTED]  2007-08-22 23:39 PST -------
COMPRESSED_RGB_FXT1_3DFX is a compression scheme based on 8x4-texel blocks.  I
don't think it's expected to work on textures that aren't a multiple of that
size.


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