http://bugs.freedesktop.org/show_bug.cgi?id=12164
------- Comment #5 from [EMAIL PROTECTED] 2007-09-22 07:12 PST -------
Blender 2.45 released.
The bug is still present :
Starting program: /usr/bin/blender-bin
[Thread debugging using libthread_db enabled]
[New Thread 0xb6e90a00 (LWP 13443)]
Compiled with Python version 2.4.4.
Checking for installed Python... got it!
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb6e90a00 (LWP 13443)]
triangle_twoside (ctx=0x8ad4680, e0=1, e1=2, e2=0)
at ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h:202
202 ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h: No such file or
directory.
in ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h
----------------------------------------------------------------------------
(gdb) bt
#0 triangle_twoside (ctx=0x8ad4680, e0=1, e1=2, e2=0)
at ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h:202
#1 0xb6b4f265 in _tnl_render_poly_verts (ctx=0x8ad4680, start=0, count=32,
flags=57) at tnl/t_vb_rendertmp.h:313
#2 0xb6b502c2 in run_render (ctx=0x8ad4680, stage=0x8b244dc)
at tnl/t_vb_render.c:320
#3 0xb6b47a9b in _tnl_run_pipeline (ctx=0x8ad4680) at tnl/t_pipeline.c:158
#4 0xb6b47f73 in _tnl_draw_prims (ctx=0x8ad4680, arrays=0x8b12700,
prim=0x8b1125c, nr_prims=1, ib=0x0, min_index=0, max_index=31)
at tnl/t_draw.c:403
#5 0xb6b41176 in vbo_exec_vtx_flush (exec=0x8b11138)
at vbo/vbo_exec_draw.c:215
#6 0xb6b3cf88 in vbo_exec_wrap_buffers (exec=0x8b11138)
at vbo/vbo_exec_api.c:80
#7 0xb6b3d0ad in vbo_exec_fixup_vertex (ctx=<value optimized out>, attr=3,
sz=3021070384) at vbo/vbo_exec_api.c:218
#8 0xb6b3ff54 in vbo_Color4f (x=0, y=0, z=0, w=0.882353008)
at vbo/vbo_attrib_tmp.h:163
#9 0x081a6424 in BIF_ThemeColorShadeAlpha ()
#10 0x082a390d in drawcentercircle ()
#11 0x082a6b5d in draw_object ()
#12 0x08143166 in drawview3dspace ()
#13 0x08169585 in scrarea_do_windraw ()
---Type <return> to continue, or q <return> to quit---
#14 0x08173696 in screenmain ()
#15 0x081365e7 in main ()
(gdb)
-------------------------------------------------------------------------
(gdb) bt full
#0 triangle_twoside (ctx=0x8ad4680, e0=1, e1=2, e2=0)
at ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h:202
vbcolor = <value optimized out>
VB = (struct vertex_buffer *) 0x8b24708
rmesa = (radeonContextPtr) 0x8acb650
coloroffset = 3
specoffset = 0
#1 0xb6b8a265 in _tnl_render_poly_verts (ctx=0x8ad4680, start=0, count=32,
flags=57) at tnl/t_vb_rendertmp.h:313
efstart = <value optimized out>
efcount = <value optimized out>
j = 3
tnl = (TNLcontext *) 0x8b242c8
VB = <value optimized out>
TriangleFunc = (const tnl_triangle_func) 0xb6af7000 <triangle_twoside>
stipple = 0 '\0'
#2 0xb6b8b2c2 in run_render (ctx=0x8ad4680, stage=0x8b244dc)
at tnl/t_vb_render.c:320
prim = 3021312048
start = 0
length = <value optimized out>
i = 1
tnl = (TNLcontext *) 0x8b242c8
---Type <return> to continue, or q <return> to quit---
VB = (struct vertex_buffer *) 0x8b24708
tab = (tnl_render_func *) 0xb6c9e9a0
pass = 0
__PRETTY_FUNCTION__ = "run_render"
#3 0xb6b82a9b in _tnl_run_pipeline (ctx=0x8ad4680) at tnl/t_pipeline.c:158
tnl = (TNLcontext *) 0x8b242c8
__tmp = 895
i = <value optimized out>
mask = 63
#4 0xb6b82f73 in _tnl_draw_prims (ctx=0x8ad4680, arrays=0x8b12700,
prim=0x8b1125c, nr_prims=1, ib=0x0, min_index=0, max_index=31)
at tnl/t_draw.c:403
bo = {0x1, 0x80b6f7b, 0x0, 0x0, 0x1, 0xbfe44694, 0x8af2f10, 0x8af2f38,
0xbfe44618, 0xb6b70304, 0x8af2f80, 0xb6c9e920, 0x40, 0xb7f4d668, 0x80b6e2c,
0x8b11138, 0xbfe44638, 0xb6b700e6, 0x8af2cf0, 0x0, 0x0, 0x0, 0x1,
0x84217bde, 0xbfe44678, 0xb6b7089d, 0x8ad4680, 0x8af2f48, 0x8af2f14,
0x8af2f18, 0x8af2f20, 0x8af2f24, 0x8af2f28}
nr_bo = 0
tnl = (TNLcontext *) 0x8b242c8
#5 0xb6b7c176 in vbo_exec_vtx_flush (exec=0x8b11138)
at vbo/vbo_exec_draw.c:215
ctx = (GLcontext *) 0x8ad4680
#6 0xb6b77f88 in vbo_exec_wrap_buffers (exec=0x8b11138)
---Type <return> to continue, or q <return> to quit---
at vbo/vbo_exec_api.c:80
last_count = 32
__PRETTY_FUNCTION__ = "vbo_exec_wrap_buffers"
#7 0xb6b780ad in vbo_exec_fixup_vertex (ctx=<value optimized out>, attr=3,
sz=3021312048) at vbo/vbo_exec_api.c:218
exec = (struct vbo_exec_context *) 0x8b11138
i = <value optimized out>
id = {0, 0, 0, 1}
#8 0xb6b7af54 in vbo_Color4f (x=0, y=0, z=0, w=0.882353008)
at vbo/vbo_attrib_tmp.h:163
exec = (struct vbo_exec_context *) 0x8b11138
#9 0x081a6424 in BIF_ThemeColorShadeAlpha ()
No symbol table info available.
#10 0x082a390d in drawcentercircle ()
No symbol table info available.
#11 0x082a6b5d in draw_object ()
No symbol table info available.
#12 0x08143166 in drawview3dspace ()
No symbol table info available.
#13 0x08169585 in scrarea_do_windraw ()
No symbol table info available.
#14 0x08173696 in screenmain ()
No symbol table info available.
---Type <return> to continue, or q <return> to quit---
#15 0x081365e7 in main ()
No symbol table info available.
If you need other informations, I will give you with pleasure.
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