http://bugs.freedesktop.org/show_bug.cgi?id=12164
------- Comment #12 from [EMAIL PROTECTED] 2007-09-26 07:51 PST ------- I think a change that I made to how _TriangleCaps is computed (last December) is the root cause here. I didn't realize _TriangleCaps was sometimes used before state validation (such as in ChooseRenderState()). So when I moved all the _TriangleCaps computation to state validation time it resulted in stale flags being used. I'm working on a patch to undo that change (plus comments to document this mechanism). -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
