http://bugs.freedesktop.org/show_bug.cgi?id=13181
------- Comment #4 from [EMAIL PROTECTED] 2007-11-12 11:12 PST ------- This is a i915 card I'm running CS on. What do you mean by using compressed textures? If the game is using c-textures or the driver? I can't imagine that old CS 1.5 is already using compressed image data, so I would say no. I can however test this with quake3, because IIRC it has the option to compress textures prior to uploading to the graphics memory. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel