I forgot to say you need to change the last line to:

DynAPI.addLoadFunction("DynImage.loaderStart()")

for it to work with the current version.

Robert

> I've attached an updated DynImage.  This one is much simpler than the
> old version, but for me its been much more useful.
> 
> You can still do DynImage.getImage().  However, the DynImage
> constructor is different.  You say:
> 
> myImage = new DynImage(DynImage.getImage("myimage.gif"),"myid");
> The id is not required.
> 
> Another change is the toString method of the DynImage will return an
> image string like: <img src="myimage.gif" id="myid" width="1"
> height="2">
> 
> So now you could just say:
> myLayer.setHTML(myImage);
> 
> I don't know of any widgets that are using the DynImage constructor
> itself, so I think this would be a good change.  Now you don't have to
> write out your img strings in every widget.  The old version created a
> dynlayer for each image.  I don't think this type of overhead is
> necessary.
> 
> Robert
> 
> 



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