I was impressed til I saw the "vibrating lines". Why taint eloquence with
that over beaten "effect", it is fast approaching the appeal and value of
Netscapes dreaded "blink" tags..
DS
----- Original Message -----
From: "John Sturgeon" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, December 12, 2000 9:15 AM
Subject: RE: [Dynapi-Help] Chaining animations / Timeline
> Dan,
>
> Thanks for the response. I was able to get sequencing to work, but not by
> using pathanim.js. I am using the glideTo and slideTo methods to do the
> animation, and I attach an event listener to each object that I am
> animating. onglideend triggers the next animation sequence. As soon as I
> get it completed, I will post a URL where you can check out the results.
>
> I agree that a Timeline object would be nice.
>
> I hit a web site (http://www.hadw.com/) which uses your old dynlayer, and
> does do some sequencing of animations. It's very slick.
>
> --
> John Sturgeon <><
> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
> http://www.senareider.com/
>
>
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED]]On Behalf Of Dan
> > Steinman
> > Sent: Tuesday, December 12, 2000 1:18 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [Dynapi-Help] Chaining animations / Timeline
> >
> >
> > I didn't put much thought into the chaining of the animations.
> > However what you could do is just create one long animation by
> > adding all the paths together:
> >
> > path1 = [...];
> > path2 = [...];
> > path1.concat(path2);
> > pathanim.playAnimation(path1);
> >
> > But of course this isn't much help if after playing path1, you
> > want to work with other objects as well.
> >
> > This brings up the possibility of having some higher level object
> > that handle sequencing and timelines.
> >
> > A Sequence object would be fairly simple, could probably work like this:
> >
>
> [code example snipped]
>
> >
> > ... or something along those lines. It would take some effort to
> > determine exactly what's needed and how it should be used.
> >
> > A Timeline would probably have to be a different object
> > altogether, and would work along the lines of Dreamweaver
> > animation code. I'm not very familiar with that works but I
> > think it would be possible to come up with something that is
> > equally as good.
> >
> > A Timeline is one master thread that controls many objects. You
> > can already do such a thing manually by using a custom Thread
> > object. But for a true timeline, you need have some logic built
> > in for creating keyframes which are the points where animations
> > start and stop. This is where I got the idea of using some sort
> > of Sprite object which would contain some the logic necessary to
> > be added to a Timeline. I don't have a lot of experience with
> > this sort of stuff and unclear about how it should be done. If
> > there's some Dreamweaver users that could offer some suggestions
> > about how a Timeline should operate I'd like to hear their opinions.
> >
> > I do know that one of the complexities involved is to "spread"
> > animations out over a longer shorter period. I made a
> > PathAnimation.lineN() function it produces a slide animation that
> > is N frames long (independent of the speed/increment). It's that
> > sort of code that a timeline would need to use for all the animation
code.
> >
> > One goal I've had for a while is to create my own GUI program for
> > doing dhtml aanimations (a free Java animator that works like
> > Dreamweaver). But we need a good animation codebase beforehand
> > in order to build a GUI for it.
> >
> > Dan
> >
> >
> > On Mon, Dec 11, 2000 at 02:56:21PM -0800, John Sturgeon wrote:
> > > Hello everybody.
> > >
> > > I'm new to the list, and I'm just catching up to all of the
> > capabilities of
> > > DynAPI II. I have a question about pathanim.js.
> > >
> > > I would like to chain one animation after another to create a
> > sequence of
> > > animations, and I can't seem to figure it out.
> > >
> > > I have looked at the example for pathanim.js, and I figured I
> > could just add
> > > my second animation sequence somewhere in the 'onpathstop' event, but
it
> > > doesn't seem to work as expected.
> > >
> > > --
> > > John Sturgeon <><
> > > [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
> > >
> > >
> > > _______________________________________________
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> >
>
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