Hi, This looks great, and I hadn't seen pymunk before. I tried a quick simulation, and it's working:
import pyphysicssandbox as ps ps.window("ball", 600, 400) b1 = ps.ball((100, 0), 30) ps.run() How do I give the ball a horizontal velocity? Eric On Tue, Dec 13, 2016 at 5:46 AM, Jay Shaffstall <jshaffst...@gmail.com> wrote: > I'm very pleased to announce the general release of a Python physics > sandbox targeting students in intro programming courses. We teach Python > as a first language here and a physics simulation has long been one of the > students' favorite labs. But the simulation we were using, while easy to > use, was pretty limited and only worked in one particular IDE. > > So I wrote PyPhysicsSandbox, a thin wrapper around pymunk. The sandbox > allows students to construct more sophisticated combinations of shapes and > joints and interactivity with the user. It should also work in any > environment that allows installing libraries to Python using pip. > > The code lives here: https://github.com/jshaffstall/PyPhysicsSandbox > > It's freely available for use in your own classes. > > Jay > > _______________________________________________ > Edu-sig mailing list > Edu-sig@python.org > https://mail.python.org/mailman/listinfo/edu-sig > >
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