At 12:42 AM 11/26/2008, Kevin Venzke wrote:
Hello,

--- En date de : Mar 25.11.08, Abd ul-Rahman Lomax <[EMAIL PROTECTED]> a écrit :
> If we must have a
> single ballot, and a single winner, period, Range Voting is
> actually a trick: it is the only relatively objective method
> of assessing the expected voter satisfaction with an
> outcome, turned into an election method. It's ideal
> because it's designed that way. (The only fly in the
> ointment is the charges about strategic voting, but I've
> been arguing that this is based on a total misconception of
> what we are doing when we vote.)

I don't understand how you reconcile the two ideas here. Range is
"objective" and "ideal because it's designed that way" based on the
idea that voters have internal utilities and, if they vote them exactly,
under Range voting, the best candidate according to overall utility
will be elected every time.

The "only relatively objective method" is not Range Voting, itself, it is the study of Bayesian regret using reasonably simulated internal, absolute utilities (To be most accurate, it would use the "HH" scale, "Heaven-Hell," which does make the assumption that the absolute worst possible outcome and the absolute best possible outcome, with an effectively unlimited universe of candidate, have equal values for all voters.) in simulated elections. From these utilities, the best candidate in a simulated election. The value for each candidate is determined by some reasonable algorithm, either by relatively simple assumptions, or by the positions of the candidates in an n-dimensional issue space, or some other means. To take this further, simulations would be guided by actual voter preferences and intensities from polls.

That is, the performance of an election method may depend on which kind of preference profiles exist among the voters, not only upon the method or how the voters decide to vote.

From the voter utility profiles, a preference list is easily constructed. Actual voter behavior, then, can be simulated, using various kinds of voting strategy, from "fully sincere" in Range, to maximally strategic, designed to maximize personal voter outcome. That's tricker, to be sure. However, within the simulation, "maximally strategic" votes take place when the voter "has accurate knowledge of the preferences of others," and thus their likely votes.

Once this is done, with a large number of elections, the deviation of the actual method results, under various voter strategy profiles, from the ideal result is determined, as a "regret" value. The best method, when comparing two methods, is considered to be the one with the lowest average regret.

"Ideal" assumes maximizing overall utility, i.e., the sum of the individual HH utilities, which are both absolute and, we assume, commensurable (we would want to minimize the number of voters tossed into Hell, or close to it, and maximize the number who experience a Heavenly result; however, so far, only the sum is considered, to my knowledge, in the work that has been done. In real elections, it's possible that the ideal winner would minimize the Hell results until the worst utilities are above some level, this is what true, functional organizations do, because they value group unity and every time someone is totally shut out of a decision, their position neglected, the functional group becomes smaller. Over many elections, this can have a major impact on the success of the organization. Tyranny of the majority is highly dysfunctional. However, such is the state of the art, to my knowledge, of election simulation.)

(Note: this is *my idea* of Warren did or should have done. What he *actually* did may differ in some respects. Perhaps someone will point us to a more accurate description. The approach is as I described, *relatively* objective. If I'm correct, Warren settled on Range Voting as a result of his utility studies, not the reverse. But, again, he or someone else could correct that.)

Prior to the use of this method, voting systems were compared using voting criteria, and systems either pass a given criterion or they don't. And no method satisfies all proposed election criteria, and, I've elsewhere argued, some criteria commonly considered reasonable and important *must* be violated in order for the method to produce results that we would rationally -- and following actual practice in small democratic organizations with access, because of the scale, to much more sophisticated decision-making methods than are possible with a single ballot.

This is the "relatively objective method of assessing" election outcome. When it's easy to determine, in a real situation, the absolute individual voter utilities, "fully sincere Range Voting" implements it as a method. That is, if the voters are honest, or if their "votes" are determined for them by some objective method -- such as a measurement of tax impact based on, say, the previous year's income tax return -- this obviously would produce an objective result that could be considered ideal. In real elections, of course, determining absolute, commensurable utilities may not be possible. (There are voting systems involving lotteries and real bets made by voters that should encourage the voting of absolute utilities, but these aren't being considered here.)

However, I stated "average voter satisfaction." This represents normalization. It assumes that the full satisfaction of all voters is equated, and likewise the minimal satisfaction, given a particular candidate set. This produces normalized utilities. Because of the simulations, which assume a full absolute utility profile, we can then determine reasonable "fully sincere votes." We can then sum these to determine a somewhat different optimal winner, and assess regret from actual outcomes based on that.

In real elections, voter behavior will deviate from those "fully sincere" votes. (Fully sincere means disclosing true preference strength, within the resolution of the method.) It deviates from it for two reasons: (1) voters don't care to put that much effort into rating, it's easier to rank, generally, because it only involves pairwise comparisons; however, voters usually only have meaningful preferences between a few of the candidate pairs involved. And (2) voters are accustomed to elections being a choice, or a set of choices, and choices are normally made within a context that considers outcome probabilities where choice power is used to choose between realistic possibilities, not merely to compare the value of each outcome.

So: How does Range, with realistic voting patterns, compare with other methods. Range does *not* produce zero regret. It produces relatively low regret. If fully sincere voting could be somehow guaranteed -- probably impossible -- it would always choose the ideal winner (within certain restrictions, basically normalization). So there are two deviations from the ideal. The first is from normalization, and the second is from strategic voting.

Range *with strategic voting* is better with respect to regret than any other method that has been simulated, to my knowledge. There is an exception: Top Two Runoff Range Voting beats Range. That's not surprising. It would detect and fix some of the deviations due to normalization and strategic voting.

Now, to prevent the advantage that knowledgeable voters would have from being able to vote accurately, should we damage the outcome averaged over all voters?

This is the implication of the argument that we should prevent "strategic voting" as it applies to Range.

To be continued.

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