And found a workaround, but a really nasty horrible workaround.

I had code kind of like this:
```elm
subscriptions model =
      Sub.batch
          [ if List.isEmpty model.onNextFrame then
              Sub.none
            else
              AnimationFrame.times HelpersMsg_Frame
          ]
```
I changed it to always be subscribed instead of turning off and on as I 
need it (I really really badly do not want to always be ticking, but ugh...)

Thus definitely seems like a bug somewhere, probably in AnimationFrame (I 
reported a bug to https://github.com/elm-lang/animation-frame/issues/7 so 
lets see what happens).

And now brain-fried...


On Wednesday, August 3, 2016 at 1:53:35 PM UTC-6, OvermindDL1 wrote:
>
> The message that contains the one that gets wiped is `id: 38` as stated 
> before, it is a "_Task_andThen" with a `task` of what will become `id: 39
> `.
>
> When `id: 38` gets processed it enqueues `id: 39`, at this time the 
> `cancel` key on the task that becomes Process `id: 39` is null, but 
> walking back up the parent stack of `id: 38` shows it calls the 
> `callback` on `id: 4` while creating the cancel key in the `step` 
> function when `if (ctor === '_Task_nativeBinding') {`.
>
> Traced through the entire `id: 38` path, it ends up creating `id: 39` 
> when it calls Native_AnimationFrame native callback on `rAF`, which then 
> ends up calling the callback given to `requestAnimationFrame`, which then 
> calls `callback(_elm_lang$core$Native_Scheduler.succeed(timeNow));`, which 
> then calls "_Task_succeed" to be called on `id: 38`, which then calls the 
> callback on its 'stack' key, which ends up calling `sendToSelf` with the 
> animation frame time value, and `id: 38` gets called *more* times on the 
> work loop because it ended up getting queued up a few times earlier, but 
> these next ones do not do anything of importance since its stack is null 
> (it early breaks).  Process `id: 4` appears to get fed the message to 
> queue up the task for the animationframe callback.
>
> When `id: 39` does work and there is no exception in a run it is filled 
> with the animation frame callback succeed task and then message.
>
> When `id: 39` does not work, I.E. root is null during the 'work' call, 
> root is not null and is assigned an object when `id: 39` is initially 
> created, and that object is a "_Task_andThen" that will do a 
> "_Task_nativeBinding" to the animation frame "callback' function.
>
> It gets cleared *during* the `step` of `id: 4`, which involves a 
> "_Task_succeed", that then calls the callback on the stack, which is a 
> "_Task_andThen", which then immediately gets called in the step loop again 
> (did not exit as it was via the internal loop), which then process as a 
> "_Task_andThen" this time, which then bumps on a "_Task_succeed", which 
> calls the list 'Cons' operator (empty list and a tuple0) and gives the 
> result back as a "_Task_succeed", which then gets called via the `id: 4` 
> loop to get wrapped up in a 'Just', sent to the animation frame native code 
> that then packages up the time information into another "_Task_succeed", 
> which then loops again and passes that value into the main application 
> spawnLoop `loop` function and stuffs things into a ready to handle 
> onMessage, then `id: 4` loops again to handle the "_Task_andThen" that 
> the `loop` put into it just now, which then stuffs the loop callback back 
> onto itself and loops again to handle the "_Task_receive" for the onMessage 
> callbacks (the `id: 4` process at this point has 3 things in its 
> mailbox), the first message is the animationframe callback, which ends up 
> calling down to `_elm_lang$animation_frame$AnimationFrame$onEffects` of 
> which is passed in is a subscription object that holds `id: 39` (whoo 
> found it!  ow...), which stuffs our `id: 39` object into a return object 
> on the `request._0` key, which all gets bundled into a "_Task_succeed", and 
> processed via the loop for `id: 4` and passing that to the main `loop` 
> callback again that stuffs a "_Task_receive" onto `id: 4` (the elm 
> compiler could really optimize a *LOT* of this, maybe translate elm to 
> llvm, optimize it, then translate to javascript as a start, like holy 
> heck..., hmm webassembly is not a bad idea for elm at all...), so then `id
> : 4` handles the "_Task_andThen" which then puts on then handles the 
> "_Task_receive", then it pops the second of the originally 3 messages on `
> id: 4` and gives it to the callback that then calls onMessage with the 
> animationframe time stuff again, which calls back into 
> `_elm_lang$animation_frame$AnimationFrame$onEffects` again and OhHeyLook `
> id: 39` Again (>.>), which stuffs it into the `request._0` key again on 
> the return object so we loop around `id: 4` a couple more times again 
> while a "_Task_receive" shuffles to the top yet again (really, elm 
> compiler, optimization, maybe llvm to output to both javascript and 
> webassembly for options...), and we receive the last message on the mailbox 
> which is all the same stuff through 
> `_elm_lang$animation_frame$AnimationFrame$onEffects` yet again except this 
> last time instead of returning a "_Task_succeed" it instead goes down the 
> other path where a `kill` function is called's callback for a native 
> binding within the process of `id: 39` (Oh hey there it is again!), which 
> is then pushed on to be called so yet again `id: 4` gets looped around 
> again to handle a "_Task_andThen" that then handles the prior 
> "_Task_nativeBinding" that builds the cancel function on the root via the 
> callback function on that same root (which is the prior `kill` returned 
> callback function that was on `id: 39`), this function does:
> ```javascript
> function kill(process) {
> return nativeBinding(function (callback) {
> var root = process.root;
> if (root.ctor === '_Task_nativeBinding' && root.cancel) {
> root.cancel();
> }
>
> process.root = null;
>
> callback(succeed(_elm_lang$core$Native_Utils.Tuple0));
> });
> }
> ```
> Where 'process' is the process with `id: 39`, so you see here the 
> `function (callback)` function that was passed into a nativeBinding 
> function (that returned the nativeBinding task message that is 'now' being 
> processed) is being called, so first it does `var root = process.root`, so 
> far so good, it then calls `root.cancel` if `root.ctor === 
> '_Task_nativeBinding'`, which it is not (it is a "_Task_andThen"), so it 
> skips that `if` entirely and continues on down to `process.root = null`, 
> and *BOOM* there `id: 39` was just corrupted, so when `id: 39` is run 
> through later then its root being null causes it to die when it is trying 
> to figure out what to do.
>
> So yes, this is a bug, probably in AnimationFrame (maybe in core, I don't 
> know).
>
> And this hurts...  How do I work around this bug for the time being until 
> it is fixed?
>
>
> On Wednesday, August 3, 2016 at 12:28:47 PM UTC-6, OvermindDL1 wrote:
>>
>> Sometime between when `id: 39` and `id: 40` is created during `rawSpawn` 
>> the `root` key in the object goes null.  Still trying to find what code is 
>> wiping it...
>>
>>
>> On Wednesday, August 3, 2016 at 12:21:18 PM UTC-6, OvermindDL1 wrote:
>>>
>>> The task object with `id: 39` does not have a null `root` at the time 
>>> it is put into workQueue.  At the time it is put into the workQueue it is: 
>>>  {callback : function(b), ctor: "_Task_andThen", task: {callback: 
>>> function(callback), cancel: function(), ctor: "_Task_nativeBinding"}}
>>>
>>> The root.task.callback function seems to have one interesting closure 
>>> that has a key/value of `navStart:1470247637381`, and there is another 
>>> link in the cancel to the process with `id: 38` so it appears to be a 
>>> continuation of that one.  I am not sure of the internal structure of Elm 
>>> so I am not sure what Native Binding it is called, and I use no Native 
>>> Bindings in my project (only what comes with Elm core libraries is what 
>>> exists here at all).
>>>
>>> A little further digging and I am seeing 
>>> `_elm_lang$animation_frame$Native_AnimationFrame` in the stack, further 
>>> digging makes it seem (although I am unsure) that the `root.task.callback` 
>>> is the same function as defined at:  
>>> https://github.com/elm-lang/animation-frame/blob/master/src/Native/AnimationFrame.js#L13
>>>
>>> I am not yet seeing how the `root` key on this "_Process" object is 
>>> getting cleared yet before it has a chance to be processed, still tracing...
>>>
>>>
>>> On Wednesday, August 3, 2016 at 11:59:23 AM UTC-6, OvermindDL1 wrote:
>>>>
>>>> Debugged into it and caught the exception at the point to get the stack 
>>>> values:
>>>> ```javascript
>>>> numSteps = 403
>>>> process = Object {ctor: "_Process", id: 39, root: null, stack: null, 
>>>> mailbox: Array[0]}
>>>> ```
>>>> So root is null, why would it be trying to access a null value without 
>>>> checking if null?
>>>>
>>>> Any ideas how to work around this in this project so I can at least 
>>>> keep working in chrome?
>>>>
>>>>
>>>> On Wednesday, August 3, 2016 at 11:52:36 AM UTC-6, OvermindDL1 wrote:
>>>>>
>>>>> I keep getting this exception thrown from inside Elm, so far only from 
>>>>> Chrome Version 51.0.2704.103 m
>>>>> ```
>>>>> elm.js:2417  Uncaught TypeError: Cannot read property 'ctor' of null
>>>>> ```
>>>>>
>>>>> Where that line and the surrounding context is purely Elm generated 
>>>>> code, and is:
>>>>> ```javascript
>>>>> // STEP PROCESSES  // Line 2411
>>>>>
>>>>> function step(numSteps, process)
>>>>> {
>>>>> while (numSteps < MAX_STEPS)
>>>>> {
>>>>> var ctor = process.root.ctor;  // Line 2417 -- This is the error: 
>>>>>  Uncaught TypeError: Cannot read property 'ctor' of null
>>>>>
>>>>> if (ctor === '_Task_succeed')
>>>>> {
>>>>> while (process.stack && process.stack.ctor === '_Task_onError')
>>>>> {
>>>>> process.stack = process.stack.rest;
>>>>> }
>>>>> if (process.stack === null)
>>>>> ```
>>>>>
>>>>> The same javascript seems to run fine in firefox, IE, and edge, this 
>>>>> only seems to happen in Chrome and only 'sometimes'.  It seems to happen 
>>>>> pretty quickly during loading and if it does not happen at the start then 
>>>>> it does not seem to happen.  I've not been able to find code to whittle 
>>>>> down that lets my app still do anything while still causing this error.
>>>>>
>>>>> The 'step' function is being called from the 'work' function of (and 
>>>>> with context):
>>>>> ```
>>>>> javascript
>>>>>
>>>>> // WORK QUEUE
>>>>>
>>>>> var working = false;
>>>>> var workQueue = [];
>>>>>
>>>>> function enqueue(process) {
>>>>> workQueue.push(process);
>>>>>
>>>>> if (!working) {
>>>>> setTimeout(work, 0);
>>>>> working = true;
>>>>> }
>>>>> }
>>>>>
>>>>> function work() {
>>>>> var numSteps = 0;
>>>>> var process;
>>>>> while (numSteps < MAX_STEPS && (process = workQueue.shift())) {
>>>>> numSteps = step(numSteps, process); // This is the place in the 
>>>>> callstack before step
>>>>> }
>>>>> if (!process) {
>>>>> working = false;
>>>>> return;
>>>>> }
>>>>> setTimeout(work, 0);
>>>>> }
>>>>> ```
>>>>>
>>>>> Chrome is not reporting anything in the stack below `work` so this 
>>>>> appears to be during the setTimeout callback set a few lines prior to 
>>>>> work 
>>>>> that calls work.
>>>>>
>>>>> Any thoughts as to the cause?
>>>>>
>>>>

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