Done, how about a work-around that does not involve editing the generated 
javascript to check for null first?


On Wednesday, August 3, 2016 at 6:31:24 PM UTC-6, Nick Hollon wrote:
>
> Don't open a new one. Add the new information to an existing bug report. 
> I would guess probably the one in core would be best. 
>
> On Aug 3, 2016, at 7:14 PM, OvermindDL1 <[email protected] <javascript:>> 
> wrote:
>
> Huh, pretty major site-killing bug to go not only noticed or repaired, but 
> no work-around listed either...
>
> Should I move my bug report to elm-core since mine has substantially more 
> information about how and where it is happening?
>
>
> On Wednesday, August 3, 2016 at 3:46:26 PM UTC-6, Nick H wrote:
>>
>> This is a known issue with subscription swapping (see here 
>> <https://github.com/elm-lang/html/issues/58>, here 
>> <https://github.com/elm-lang/elm-compiler/issues/1426>, here 
>> <https://github.com/elm-lang/core/issues/612>, and here 
>> <https://github.com/elm-lang/core/issues/628>).
>>
>>
>> On Wed, Aug 3, 2016 at 1:04 PM, OvermindDL1 <[email protected]> wrote:
>>
>>> And found a workaround, but a really nasty horrible workaround.
>>>
>>> I had code kind of like this:
>>> ```elm
>>> subscriptions model =
>>>       Sub.batch
>>>           [ if List.isEmpty model.onNextFrame then
>>>               Sub.none
>>>             else
>>>               AnimationFrame.times HelpersMsg_Frame
>>>           ]
>>> ```
>>> I changed it to always be subscribed instead of turning off and on as I 
>>> need it (I really really badly do not want to always be ticking, but ugh...)
>>>
>>> Thus definitely seems like a bug somewhere, probably in AnimationFrame 
>>> (I reported a bug to 
>>> https://github.com/elm-lang/animation-frame/issues/7 so lets see what 
>>> happens).
>>>
>>> And now brain-fried...
>>>
>>>
>>> On Wednesday, August 3, 2016 at 1:53:35 PM UTC-6, OvermindDL1 wrote:
>>>>
>>>> The message that contains the one that gets wiped is `id: 38` as 
>>>> stated before, it is a "_Task_andThen" with a `task` of what will become `
>>>> id: 39`.
>>>>
>>>> When `id: 38` gets processed it enqueues `id: 39`, at this time the 
>>>> `cancel` key on the task that becomes Process `id: 39` is null, but 
>>>> walking back up the parent stack of `id: 38` shows it calls the 
>>>> `callback` on `id: 4` while creating the cancel key in the `step` 
>>>> function when `if (ctor === '_Task_nativeBinding') {`.
>>>>
>>>> Traced through the entire `id: 38` path, it ends up creating `id: 39` 
>>>> when it calls Native_AnimationFrame native callback on `rAF`, which then 
>>>> ends up calling the callback given to `requestAnimationFrame`, which then 
>>>> calls `callback(_elm_lang$core$Native_Scheduler.succeed(timeNow));`, which 
>>>> then calls "_Task_succeed" to be called on `id: 38`, which then calls 
>>>> the callback on its 'stack' key, which ends up calling `sendToSelf` with 
>>>> the animation frame time value, and `id: 38` gets called *more* times 
>>>> on the work loop because it ended up getting queued up a few times 
>>>> earlier, 
>>>> but these next ones do not do anything of importance since its stack is 
>>>> null (it early breaks).  Process `id: 4` appears to get fed the 
>>>> message to queue up the task for the animationframe callback.
>>>>
>>>> When `id: 39` does work and there is no exception in a run it is 
>>>> filled with the animation frame callback succeed task and then message.
>>>>
>>>> When `id: 39` does not work, I.E. root is null during the 'work' call, 
>>>> root is not null and is assigned an object when `id: 39` is initially 
>>>> created, and that object is a "_Task_andThen" that will do a 
>>>> "_Task_nativeBinding" to the animation frame "callback' function.
>>>>
>>>> It gets cleared *during* the `step` of `id: 4`, which involves a 
>>>> "_Task_succeed", that then calls the callback on the stack, which is a 
>>>> "_Task_andThen", which then immediately gets called in the step loop again 
>>>> (did not exit as it was via the internal loop), which then process as a 
>>>> "_Task_andThen" this time, which then bumps on a "_Task_succeed", which 
>>>> calls the list 'Cons' operator (empty list and a tuple0) and gives the 
>>>> result back as a "_Task_succeed", which then gets called via the `id: 4` 
>>>> loop to get wrapped up in a 'Just', sent to the animation frame native 
>>>> code 
>>>> that then packages up the time information into another "_Task_succeed", 
>>>> which then loops again and passes that value into the main application 
>>>> spawnLoop `loop` function and stuffs things into a ready to handle 
>>>> onMessage, then `id: 4` loops again to handle the "_Task_andThen" that 
>>>> the `loop` put into it just now, which then stuffs the loop callback back 
>>>> onto itself and loops again to handle the "_Task_receive" for the 
>>>> onMessage 
>>>> callbacks (the `id: 4` process at this point has 3 things in its 
>>>> mailbox), the first message is the animationframe callback, which ends up 
>>>> calling down to `_elm_lang$animation_frame$AnimationFrame$onEffects` of 
>>>> which is passed in is a subscription object that holds `id: 39` (whoo 
>>>> found it!  ow...), which stuffs our `id: 39` object into a return 
>>>> object on the `request._0` key, which all gets bundled into a 
>>>> "_Task_succeed", and processed via the loop for `id: 4` and passing 
>>>> that to the main `loop` callback again that stuffs a "_Task_receive" onto `
>>>> id: 4` (the elm compiler could really optimize a *LOT* of this, maybe 
>>>> translate elm to llvm, optimize it, then translate to javascript as a 
>>>> start, like holy heck..., hmm webassembly is not a bad idea for elm at 
>>>> all...), so then `id: 4` handles the "_Task_andThen" which then puts 
>>>> on then handles the "_Task_receive", then it pops the second of the 
>>>> originally 3 messages on `id: 4` and gives it to the callback that 
>>>> then calls onMessage with the animationframe time stuff again, which calls 
>>>> back into `_elm_lang$animation_frame$AnimationFrame$onEffects` again and 
>>>> OhHeyLook `id: 39` Again (>.>), which stuffs it into the `request._0` 
>>>> key again on the return object so we loop around `id: 4` a couple more 
>>>> times again while a "_Task_receive" shuffles to the top yet again (really, 
>>>> elm compiler, optimization, maybe llvm to output to both javascript and 
>>>> webassembly for options...), and we receive the last message on the 
>>>> mailbox 
>>>> which is all the same stuff through 
>>>> `_elm_lang$animation_frame$AnimationFrame$onEffects` yet again except this 
>>>> last time instead of returning a "_Task_succeed" it instead goes down the 
>>>> other path where a `kill` function is called's callback for a native 
>>>> binding within the process of `id: 39` (Oh hey there it is again!), 
>>>> which is then pushed on to be called so yet again `id: 4` gets looped 
>>>> around again to handle a "_Task_andThen" that then handles the prior 
>>>> "_Task_nativeBinding" that builds the cancel function on the root via the 
>>>> callback function on that same root (which is the prior `kill` returned 
>>>> callback function that was on `id: 39`), this function does:
>>>> ```javascript
>>>> function kill(process) {
>>>> return nativeBinding(function (callback) {
>>>> var root = process.root;
>>>> if (root.ctor === '_Task_nativeBinding' && root.cancel) {
>>>> root.cancel();
>>>> }
>>>>
>>>> process.root = null;
>>>>
>>>> callback(succeed(_elm_lang$core$Native_Utils.Tuple0));
>>>> });
>>>> }
>>>> ```
>>>> Where 'process' is the process with `id: 39`, so you see here the 
>>>> `function (callback)` function that was passed into a nativeBinding 
>>>> function (that returned the nativeBinding task message that is 'now' being 
>>>> processed) is being called, so first it does `var root = process.root`, so 
>>>> far so good, it then calls `root.cancel` if `root.ctor === 
>>>> '_Task_nativeBinding'`, which it is not (it is a "_Task_andThen"), so it 
>>>> skips that `if` entirely and continues on down to `process.root = null`, 
>>>> and *BOOM* there `id: 39` was just corrupted, so when `id: 39` is run 
>>>> through later then its root being null causes it to die when it is trying 
>>>> to figure out what to do.
>>>>
>>>> So yes, this is a bug, probably in AnimationFrame (maybe in core, I 
>>>> don't know).
>>>>
>>>> And this hurts...  How do I work around this bug for the time being 
>>>> until it is fixed?
>>>>
>>>>
>>>> On Wednesday, August 3, 2016 at 12:28:47 PM UTC-6, OvermindDL1 wrote:
>>>>>
>>>>> Sometime between when `id: 39` and `id: 40` is created during 
>>>>> `rawSpawn` the `root` key in the object goes null.  Still trying to find 
>>>>> what code is wiping it...
>>>>>
>>>>>
>>>>> On Wednesday, August 3, 2016 at 12:21:18 PM UTC-6, OvermindDL1 wrote:
>>>>>>
>>>>>> The task object with `id: 39` does not have a null `root` at the 
>>>>>> time it is put into workQueue.  At the time it is put into the workQueue 
>>>>>> it 
>>>>>> is:  {callback : function(b), ctor: "_Task_andThen", task: {callback: 
>>>>>> function(callback), cancel: function(), ctor: "_Task_nativeBinding"}}
>>>>>>
>>>>>> The root.task.callback function seems to have one interesting closure 
>>>>>> that has a key/value of `navStart:1470247637381`, and there is 
>>>>>> another link in the cancel to the process with `id: 38` so it 
>>>>>> appears to be a continuation of that one.  I am not sure of the internal 
>>>>>> structure of Elm so I am not sure what Native Binding it is called, and 
>>>>>> I 
>>>>>> use no Native Bindings in my project (only what comes with Elm core 
>>>>>> libraries is what exists here at all).
>>>>>>
>>>>>> A little further digging and I am seeing 
>>>>>> `_elm_lang$animation_frame$Native_AnimationFrame` in the stack, further 
>>>>>> digging makes it seem (although I am unsure) that the 
>>>>>> `root.task.callback` 
>>>>>> is the same function as defined at:  
>>>>>> https://github.com/elm-lang/animation-frame/blob/master/src/Native/AnimationFrame.js#L13
>>>>>>
>>>>>> I am not yet seeing how the `root` key on this "_Process" object is 
>>>>>> getting cleared yet before it has a chance to be processed, still 
>>>>>> tracing...
>>>>>>
>>>>>>
>>>>>> On Wednesday, August 3, 2016 at 11:59:23 AM UTC-6, OvermindDL1 wrote:
>>>>>>>
>>>>>>> Debugged into it and caught the exception at the point to get the 
>>>>>>> stack values:
>>>>>>> ```javascript
>>>>>>> numSteps = 403
>>>>>>> process = Object {ctor: "_Process", id: 39, root: null, stack: null
>>>>>>> , mailbox: Array[0]}
>>>>>>> ```
>>>>>>> So root is null, why would it be trying to access a null value 
>>>>>>> without checking if null?
>>>>>>>
>>>>>>> Any ideas how to work around this in this project so I can at least 
>>>>>>> keep working in chrome?
>>>>>>>
>>>>>>>
>>>>>>> On Wednesday, August 3, 2016 at 11:52:36 AM UTC-6, OvermindDL1 wrote:
>>>>>>>>
>>>>>>>> I keep getting this exception thrown from inside Elm, so far only 
>>>>>>>> from Chrome Version 51.0.2704.103 m
>>>>>>>> ```
>>>>>>>> elm.js:2417  Uncaught TypeError: Cannot read property 'ctor' of null
>>>>>>>> ```
>>>>>>>>
>>>>>>>> Where that line and the surrounding context is purely Elm generated 
>>>>>>>> code, and is:
>>>>>>>> ```javascript
>>>>>>>> // STEP PROCESSES  // Line 2411
>>>>>>>>
>>>>>>>> function step(numSteps, process)
>>>>>>>> {
>>>>>>>> while (numSteps < MAX_STEPS)
>>>>>>>> {
>>>>>>>> var ctor = process.root.ctor;  // Line 2417 -- This is the error: 
>>>>>>>>  Uncaught TypeError: Cannot read property 'ctor' of null
>>>>>>>>
>>>>>>>> if (ctor === '_Task_succeed')
>>>>>>>> {
>>>>>>>> while (process.stack && process.stack.ctor === '_Task_onError')
>>>>>>>> {
>>>>>>>> process.stack = process.stack.rest;
>>>>>>>> }
>>>>>>>> if (process.stack === null)
>>>>>>>> ```
>>>>>>>>
>>>>>>>> The same javascript seems to run fine in firefox, IE, and edge, 
>>>>>>>> this only seems to happen in Chrome and only 'sometimes'.  It seems to 
>>>>>>>> happen pretty quickly during loading and if it does not happen at the 
>>>>>>>> start 
>>>>>>>> then it does not seem to happen.  I've not been able to find code to 
>>>>>>>> whittle down that lets my app still do anything while still causing 
>>>>>>>> this 
>>>>>>>> error.
>>>>>>>>
>>>>>>>> The 'step' function is being called from the 'work' function of 
>>>>>>>> (and with context):
>>>>>>>> ```
>>>>>>>> javascript
>>>>>>>>
>>>>>>>> // WORK QUEUE
>>>>>>>>
>>>>>>>> var working = false;
>>>>>>>> var workQueue = [];
>>>>>>>>
>>>>>>>> function enqueue(process) {
>>>>>>>> workQueue.push(process);
>>>>>>>>
>>>>>>>> if (!working) {
>>>>>>>> setTimeout(work, 0);
>>>>>>>> working = true;
>>>>>>>> }
>>>>>>>> }
>>>>>>>>
>>>>>>>> function work() {
>>>>>>>> var numSteps = 0;
>>>>>>>> var process;
>>>>>>>> while (numSteps < MAX_STEPS && (process = workQueue.shift())) {
>>>>>>>> numSteps = step(numSteps, process); // This is the place in the 
>>>>>>>> callstack before step
>>>>>>>> }
>>>>>>>> if (!process) {
>>>>>>>> working = false;
>>>>>>>> return;
>>>>>>>> }
>>>>>>>> setTimeout(work, 0);
>>>>>>>> }
>>>>>>>> ```
>>>>>>>>
>>>>>>>> Chrome is not reporting anything in the stack below `work` so this 
>>>>>>>> appears to be during the setTimeout callback set a few lines prior to 
>>>>>>>> work 
>>>>>>>> that calls work.
>>>>>>>>
>>>>>>>> Any thoughts as to the cause?
>>>>>>>>
>>>>>>> -- 
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