Screenshot On Thursday, August 18, 2016 at 6:25:24 PM UTC+1, Will White wrote: > > Hi Thomas! > > I've played the game and I'd like to give you my thoughts on the UX. I may > be able to review the code later. I wish I'd recorded my thoughts as I > played. > > I ran right (it's Mario), bumped into a red wall. Ran left, same. What do > I do? Ran right, green block has appeared. Jump over it. Oh, it's a Tetris > block. Oh, the grey is where the block's coming down. 1 I get squashed and > it bugs out (screenshot). I think I'm able to play on (arena not reset). > "Tetris controls IJKL" Oh cool, I can control the Tetris blocks too! > > Having a zoomed out view to start with (and then zooming in) would have > got rid of all the thoughts up to 1. Knowing the Tetris controls earlier > would have been fairer. > > Cool idea! > > On Wednesday, August 17, 2016 at 10:40:38 PM UTC+1, Thomas Ballinger wrote: >> >> Hi Elm folks! I've enjoyed reading this list for a bit. I've written my >> first Elm thing over the last couple weeks and would love to hear any kind >> of feedback on it. It's an unfinished game jam piece I kept running with so >> the title doesn't make sense. >> >> code: https://github.com/thomasballinger/loveinthetimeoftetris >> live: love.ballingt.com (takes about 70 seconds to play all of) >> >> I was going to clean things up the way I know how, but I need to take a >> break to get some other things done and I thought I'd learn more by asking >> how someone else might clean it up. Please don't assume I know what I'm >> doing in the slightest :) >> >> Any feedback would be great, but if prompts are helpful: >> * what does this code make it look like I'm missing about Elm? >> * what do you think of the extensible record type aliases? I think the >> way I've used them is mostly terrible, I designed them up front instead of >> letting them evolve. >> * code style? >> * I'm using an elm autoformatter, how's my formatting? Is this style >> common? >> * I don't think I'll be using evancz/elm-graphics in the future since >> I'll be doing less gamey stuff or want to work with canvas more directly. >> How is this usually done? >> * I abandoned elm reactor once I started embedding in html, is that a >> viable workflow I should have stuck with for longer? >> * I was tempted to start a utils file or look for an external lib but was >> trying to focus on learning the stdlib. Are there pretty common util libs >> folks use? I sure missed some list functions. >> * I escaped to JavaScript anytime I thought it would be hard to do >> something with the stdlib, presumably it would be nice to use Elm for some >> of these things? >> >> Thanks so much, and feel free to contact off list if you prefer at >> [email protected] - if you do I'll report back what I learned to the >> list. >> >
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