Couple of things I noticed:

You are handling window resizing with a port. Elm has a Window module
<http://package.elm-lang.org/packages/elm-lang/window/1.0.0/> that can
handle this for you.

Your Util.range can be replaced by built in syntax [ 0 .. max ]

For list utilities, I highly recommend looking at elm-community/list-extra
<http://package.elm-lang.org/packages/elm-community/list-extra/3.1.0/>.
Similarly, elm-community has dict-extra, maybe-extra, and a whole lot more.
Just search the package manager for "extra" and you will find a lot of
stuff!

As far as formatting goes, yours looks pretty standard. Were you using
elm-format?

Don't feel bad about abandoning the reactor. Evan has said
<https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!msg/elm-dev/5Tm5_x7AfyQ/a5Kj8TNeCAAJ>
it's going to be replaced with a "debug" flag in the compiler. That will
allow some of the nice reactor features to be used in programs that are
embedded in HTML.


On Thu, Aug 18, 2016 at 1:43 PM, Thomas Ballinger <[email protected]
> wrote:

> Thanks so much for taking a look! I've fixed (a likely cause of) the
> collision bug. It's fun to hear about your experience playing, despite the
> current lack of game experience. I'm a fan of the "ooooh it's tetris"
> realization (and ideally would like to time the music's transition to the
> tetris theme to this moment) so don't want to start out zoomed out, but
> plan to put off decisions about that until there's some gameplay. Let me
> know if you get a chance to look at the code.
>
>
> On Thursday, August 18, 2016 at 2:13:41 PM UTC-4, Will White wrote:
>>
>> Screenshot
>>
>> On Thursday, August 18, 2016 at 6:25:24 PM UTC+1, Will White wrote:
>>>
>>> Hi Thomas!
>>>
>>> I've played the game and I'd like to give you my thoughts on the UX. I
>>> may be able to review the code later. I wish I'd recorded my thoughts as I
>>> played.
>>>
>>> I ran right (it's Mario), bumped into a red wall. Ran left, same. What
>>> do I do? Ran right, green block has appeared. Jump over it. Oh, it's a
>>> Tetris block. Oh, the grey is where the block's coming down. 1 I get
>>> squashed and it bugs out (screenshot). I think I'm able to play on (arena
>>> not reset). "Tetris controls IJKL" Oh cool, I can control the Tetris blocks
>>> too!
>>>
>>> Having a zoomed out view to start with (and then zooming in) would have
>>> got rid of all the thoughts up to 1. Knowing the Tetris controls earlier
>>> would have been fairer.
>>>
>>> Cool idea!
>>>
>>> On Wednesday, August 17, 2016 at 10:40:38 PM UTC+1, Thomas Ballinger
>>> wrote:
>>>>
>>>> Hi Elm folks! I've enjoyed reading this list for a bit. I've written my
>>>> first Elm thing over the last couple weeks and would love to hear any kind
>>>> of feedback on it. It's an unfinished game jam piece I kept running with so
>>>> the title doesn't make sense.
>>>>
>>>> code: https://github.com/thomasballinger/loveinthetimeoftetris
>>>> live: love.ballingt.com (takes about 70 seconds to play all of)
>>>>
>>>> I was going to clean things up the way I know how, but I need to take a
>>>> break to get some other things done and I thought I'd learn more by asking
>>>> how someone else might clean it up. Please don't assume I know what I'm
>>>> doing in the slightest :)
>>>>
>>>> Any feedback would be great, but if prompts are helpful:
>>>> * what does this code make it look like I'm missing about Elm?
>>>> * what do you think of the extensible record type aliases? I think the
>>>> way I've used them is mostly terrible, I designed them up front instead of
>>>> letting them evolve.
>>>> * code style?
>>>> * I'm using an elm autoformatter, how's my formatting? Is this style
>>>> common?
>>>> * I don't think I'll be using evancz/elm-graphics in the future since
>>>> I'll be doing less gamey stuff or want to work with canvas more directly.
>>>> How is this usually done?
>>>> * I abandoned elm reactor once I started embedding in html, is that a
>>>> viable workflow I should have stuck with for longer?
>>>> * I was tempted to start a utils file or look for an external lib but
>>>> was trying to focus on learning the stdlib. Are there pretty common util
>>>> libs folks use? I sure missed some list functions.
>>>> * I escaped to JavaScript anytime I thought it would be hard to do
>>>> something with the stdlib, presumably it would be nice to use Elm for some
>>>> of these things?
>>>>
>>>> Thanks so much, and feel free to contact off list if you prefer at
>>>> [email protected] - if you do I'll report back what I learned to the
>>>> list.
>>>>
>>> --
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