On Thursday, May 4, 2017 at 2:56:05 PM UTC+1, Rupert Smith wrote: > > I need to implement some 2d geometry transformations, and would like to > use 3x3 matrices for this. Does anyone have some experience or recommend > one library over another? I don't really need maximum performance at this > stage, the drawing I am rendering will be relatively static and not consist > of a huge number of parts. The output will be SVG. >
In the future I might need things algorithms like overlap/collision detection, convex hull, and 2d graph layouts. I don't know if any of these things have libraries but if they do, and are based on the same underlying vector representation as the basic 2d linear algebra, that might help too. -- You received this message because you are subscribed to the Google Groups "Elm Discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
