On 2 September 2010 22:53, Stephen Wille Padnos <spad...@sover.net> wrote:

>>  Different kinematics?
>> etc
>>
> No, but there is the "W" axis, which is defined as a linear axis
> parallel to Z.  You could position W to get the right "range", and still
> use the quill for Z.

I think you could probably create a kinematics that changed Z as W
moved. I am not sure how it would work out, but I am imagining that
if, for example the tool was 1" from the work and W was at 6" and you
programmed G0 Z3 W5 the effect would be a 1" downward move in the knee
and a 1" upward move of Z. (effectively the kins would make Z a
"slave" of W)

I am not sure how much it would help.

-- 
atp

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