Hi Bruce;

They are either dinosaurs, ref:

https://www.zdnet.com/article/microsoft-developer-reveals-linux-is-now-more-used-on-azure-than-windows-server/

or they are using DirectX, rather than OpenGL.

I did spend a *little* bit of time on the HTML5 standards group, and was
interested to hear of the reasons for WebGL being at such a low level (my
thought was that it should provide more  standardized methods) as note the
name is not WebDirectX.  Now, I'm likely totally wrong, but companies tied
to DirectX have an incentive to keep Windows up there, and they are slowly
getting hammered, and re-writing for OpenGL is of course $$

My random thoughts, anyway.

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